Stormworks: Build and Rescue

Stormworks: Build and Rescue

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The Flying Horse -- Hydrofoil Ship
   
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13.685 MB
Mar 26, 2020 @ 5:39pm
Apr 11, 2020 @ 4:45pm
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The Flying Horse -- Hydrofoil Ship

Description
The Flying Horse
Please Rate Up.
About 95% finished just some touch ups in interior but may leave it as to save FPS

Description
The Flying Horse is a fictional boat that just kinda developed in my head.
Its a hydrofoil ship with a top speed of 235 Knots and a top speed of 60 Knots when not in Hydrofoil mode.
Its fairly multipurpose with towing, transportation, passengers and saving the pesky fisherman.
It is the length of the large dock and with hydrofoils folded up almost as wide so be careful when leaving as damaging the hydrofoils can affect stability.

Stats
-12 Large Engines for propulsion (broken into sets of 3 allowing for fuel saving and individual sets of control etc)
-2 large engines for electric generation ( why large engines idk myself)
-Azimouth style props
-Electrical Grid-ability to cut power to individual systems and their sub categories
-Powerful Fin stabilization built into the hydrofoils (only works if moving)
-Heavy sea stabilization
-Auto collision system which reduces throttle to lower impact speed (throttle limit increases with time)
-Powerful crane and winches to accompany it
-6 fuel connection points with pump in and out for each allowing for a max of 21600 litres a min into the tank or 3600
litres a min for each connector. There is 2 connectors with winches (old winches for now)
-242k of fuel on board, which can go as far as 1750 km if in hydrofoil eco mode
-2 large hatches on each side for storing cargo
-2 control stations for water cannons allowing for individual control of any water cannons on-board, both can be controlled at the same time
-The Bridge/Helm has several advanced systems ( Weather and warning displays have little bugs that i need to fix)

How to get off / start
1. make your way to the engine room via hatches on the deck or taking the interior stairs. (engine room is in the middle of the ship)
2. Find the Green displays with general engine stats on them, A flip switch is located below, flip to on and the engine management system does the rest. their is 4 of these for each engine set
3. go to the bridge/helm on the top deck, press the up arrow next to the display with neutral on it, this sets the transmission to forward, the down arrow will cycle the transmission to neutral to reverse
4. w/s is throttle a/d steering
5. to move faster or be more eco friendly find the display which says balanced gear press the arrows to change the gearing setup.

How to get on the Hydrofoil
1. ensure all engine are on and in forward gear
2. Flip the hydrofoil switch to on, located below the forward/neutral/reverse display.
3. full throttle and everything else is done for you
4.Speed can be adjusted with the gearing setup display (eco/balanced/fast) allowing for top speeds of 230 knots or ranges upto 1750 km or a balanced of the 2

Water cannons
Their is 2 controllers which can control any of the water cannons except the water cannons the other controller is using.
the high pressure pumps must be turned on in the engine room 1st as they provide the water to the individual cannons.
Pick a controller, turn the display on to interact with the camera system, select a set of cannons to control (wont be allowed to select cannon controlled by other controller) press 1 to turn on individual cannon pumps.
Cameras can be switched for the specific cannon.

The Doors
The Doors in the ship are controlled by a push button which can be pushed one to open for a brief period or held to keep open until a second click which will close it.

Tips/tricks
Autopilot is below the gearing setup display, you can manually add co-ordinates or plot a course on the map display next to it.
Boat is very stable while hydro-foiling allowing for players to move around etc
Foils position can be changed when not in hydrofoil mode allowing for shallower draft or thinner width

Things to do/change
Add a player detection system so if you fall off the ship does not keep going
Redo autopilot (possibly convert to MrNJersey autopilot)
Some lights in 2nd and 3rd highest deck and interior on 2nd highest deck.

Credit
For some of these i did modify and some heavily modified will indicate with a *
These additions saved me time especially the lua based ones as i was learning lua throughout this build, a good example of my progress with lua is the engine management system and a bad example is the warning screen.

Radios -- https://steamcommunity.com/sharedfiles/filedetails/?id=2015565502&searchtext=radio
Generic map -- https://steamcommunity.com/sharedfiles/filedetails/?id=1743994442&searchtext=map+v3
Radar* -- https://steamcommunity.com/sharedfiles/filedetails/?id=1749474737
Taijans autopilot* -- https://steamcommunity.com/sharedfiles/filedetails/?id=1584578096
RPM Gauges -- https://steamcommunity.com/sharedfiles/filedetails/?id=1979544372
Toggleable buttons -- https://steamcommunity.com/sharedfiles/filedetails/?id=1744862317
Odometer -- https://steamcommunity.com/sharedfiles/filedetails/?id=1583181472&searchtext=odometer
Washing machine and dryer -- idk where these came from


Dont re-upload obviously and if you use any microcontrollers in this ship apart from the ones above, do credit me/this creation.
21 Comments
Sharp  [author] Feb 5 @ 10:15am 
Ill see, would require a full refit which i would probably enjoy
Frosted Flake Feb 2 @ 8:12am 
This is really fantastic, but as others have said, time and the fluids update broke things. If you ever get around to taking a look, this was one of the greats.
Sharp  [author] Jul 17, 2023 @ 2:07pm 
Well it is 3 years old and sw has introduced/broke many vehicles over the years.
i am sorry it doesn't work anymore but i have no time for it
John S Civ-420 Jul 17, 2023 @ 12:17pm 
She overheats now wont do anytthing
Sharp  [author] Feb 25, 2023 @ 11:25pm 
no, havent touched this boat in a year due to 3 other vehicles.
I may work on it again but it is almost 3 years old =/
-_- Feb 25, 2023 @ 2:49pm 
Is there a v2 of this yet?
computethis Apr 4, 2021 @ 12:42pm 
looking up hydrofoil boat impact detection system on google has this boat as the top result
chainnoise Dec 20, 2020 @ 12:24pm 
this is so cool
chainnoise Dec 20, 2020 @ 12:23pm 
wow
Sharp  [author] Jul 2, 2020 @ 10:35am 
thx, working on a v2