Craft The World

Craft The World

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Imp House
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2.071 MB
Mar 24, 2020 @ 3:02pm
Apr 18, 2020 @ 8:33am
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Imp House

Description
The House for Imps! ( !!! works only on Windows OS!!! :/)

I found the graphics in the game files from the Boss and Monster DLC but it was not implement in game.
So i did some "XML-Magic" to bring it alive.

It Spawns 5 Imp ever 5 minutes and 5 sec. (no Mana need) Imps live for 5 min. Sometimes it drop an Imp Egg. You can use it for crafting more Imp House or hatch it and you get an bigger faster Imp with a live time of 2 hours.

Gargoyles can drop imp eggs. And there is a hidden way you can craft it early without research in the tech tree. (Hint in the pictures above)

Hope you have fun and like my Version, until the Devs bring there original version of the House for Imps!

@modders have a look,i think there some tricks you can learn, like make you own drop wine spawn etc, and pathing for your files.

!!! IMPORTANT @GOG Users !!!
If you rip the workshop with some tools they change the mod-folder-name and the mod can not working properly!
Rename the mod in ...\CraftTheWorld\mods\ in the right name and ist should be working correct.

Wrong name somthing like this:
2034249558_imp_house

Right name:
steeamdreck_imphouse


You have to to this with other mods which use "my" mod technik too.
Example the livestock_farmhouse mod

The right folder name should be
pet_spawner
57 Comments
A V.O.I.D Representative Dec 24, 2022 @ 11:32am 
uk this is apart of a dlc right
Victorial Oct 27, 2022 @ 12:38pm 
17 for now, including heroes.
steeamdreck  [author] Oct 26, 2022 @ 3:33pm 
How many dwarfs do you have in your game?
Victorial Oct 26, 2022 @ 3:30am 
I saw in the description of the building in the game that it spawns Imps. But it doesn't. I don't understand why.
steeamdreck  [author] Oct 25, 2022 @ 4:00pm 
This mod does not work on MAC. On Windows you can now use the official Imp House, it works like a teleport carrier pet (needs enough gnomes for a pet slot) and this mod together.
Victorial Oct 25, 2022 @ 2:06am 
If I understand correctly, now this is already part of the official DLC? But it doesn't work! :winetime::wizard:
pieterisme Jun 13, 2022 @ 3:48pm 
@steeamdreck thanks for responding, I found that the imp_pet ai while having teleport is nice you have to make them only spawn once as imp_pet doesn't work with life_time. - I was wrong, the blocks do get removed just was lagged due to the eventual spawning of 500 imps and multiple houses
steeamdreck  [author] Jun 11, 2022 @ 5:48pm 
@Pieterisme dind play for 2 years but if not patched
the block spawner should be remove automatic if the custom imp house is removed.
But i recommend not use pet ai. it has some strange behavior.
You can clear a save with imp_pets the mp_pets disallwoed in this world. Look at my orc mod, but the is no "in game killcomand".
pieterisme Jun 11, 2022 @ 3:06pm 
@streeamdreck
I have been playing around with your mod and the xml, there is now a ai for imp_pet - i tried using imp_pets and everything works until the imps never despawn, forgot to add life_time to the imp_pet.
However are you able to update the block spawner to be removed when the house for imps is removed? also is there any way to destroy all imp_pets from world on last block remove?
cyranoder2te Jan 2, 2021 @ 8:52am 
Okay, thanks for the help