Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Comm Radio (Dual) for aircraft
   
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Vehicles: Air, Sea, Creative, Land
Tags: v0.10.15
File Size
Posted
Updated
104.699 KB
Mar 20, 2020 @ 12:23pm
Apr 28, 2020 @ 12:23pm
2 Change Notes ( view )

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Comm Radio (Dual) for aircraft

In 1 collection by PenguinO
PenguinO's Cockpit Instruments + Aircraft system
35 items
Description
This microcontroller is for voice communication.
This MC requires 2 screen for Comm1 and Comm2.

User needs to click the "white" label to switch active unit (green label).
Voice will be transmitted via active comm only.
Tuner included.


V2.200429 is with improved protection against desync which should work fine on multiplayer mode
14 Comments
Eira Fader Dec 19, 2021 @ 3:12pm 
hey penguin can you explain the composite connections?
Drift_91 Aug 14, 2021 @ 8:27pm 
Are you referring to the sound quality? Or are there major bugs in how the audio works? I think the sound quality may be intentional to simulate low bandwidth radios.

I haven't tested the voice-comms much since I'm typically in a Discord voice channel with whoever I'm playing with, but I really do want to mess around with radios eventually.

I remember the first time I was in an airplane there was a voice-activated crew intercom in the headsets and then the radio had a PTT button for each headset. I've been striving to experience something like that in Stormworks with my aircraft designs. It would be useful in loud jet aircraft as well since the purpose in real-life, to hear each other over the engine, would apply in Stormworks.
PenguinO  [author] Aug 14, 2021 @ 5:54pm 
That too
What would be expected with in game voice-comm of game made in 2019 and still being updated
compare to some pre year 2000 games that give very good voice-comm quality and have much less mess or bugs?
Drift_91 Aug 14, 2021 @ 5:40pm 
@PenguinO Can you elaborate on what you mean by "Seat audio are bad"? What exactly is wrong with the audio on seats? I've had trouble with merging the microphone output from two seats, is that what you're referring to?
PenguinO  [author] Mar 13, 2021 @ 11:27pm 
@Styles Lua is probably desynced but the frequency saved to register should remain.

Try swapping frequency if it can recover
Styles Mar 13, 2021 @ 10:31am 
Hey PenguinO, when I take a craft back to the board with this setup installed, the freqs automatically set to 123/456 and 234/567 which makes them impossible to ever sync up again. Is this a known bug or is there something simple I'm screwing up?
PenguinO  [author] Feb 24, 2021 @ 10:35pm 
Seat audio are bad.
TomDRV Feb 24, 2021 @ 2:42pm 
Hi, could you make a version of this that links work with a seat headset, just tuning it, switching between the two channels and links to a PTT hotkey? That would be vvery helpful for a heli I'm building. Same ui and everything, just controling for a pair of seats.
SolarFlare108 Dec 9, 2020 @ 11:07am 
Ok
PenguinO  [author] Dec 8, 2020 @ 11:40pm 
It's for antenna, speakers and mic.