Empyrion - Galactic Survival

Empyrion - Galactic Survival

53 ratings
Scimitar-Class
   
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Blueprint: Small Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
273.107 KB
Mar 16, 2020 @ 5:51am
Jul 28, 2020 @ 12:29am
11 Change Notes ( view )

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Scimitar-Class

In 1 collection by Phoenix
Phoenix Industries
83 items
Description
Scimitar-Class Ore Collector
this T3 ore collector is designed to collect resources from auto-miner and is capable of carrying 32k units of storage, it is equiped with a warp drive for long range collection missions and has a basic anarmaments of 4 gattling guns for basic drone defence

Upgradeable
This vessel has been designed to that it can be upgraded to T4, allowing you to add a shield and add 6 minigun turrets to it

Colours Schemes
This vehicle has been modelled to be able to easily change the colours schemes by changing the top right 3 colours, below are some examples but feel free to create your own!

Colour Mapping Chart

White(Default)
Colour
Red
Green
Blue
CopyPasteCode
Colour1
110
110
110
|0#0#110#110#110
Colour2
170
170
170
|0#0#170#170#170
Colour3
220
220
220
|0#0#220#220#220
Black
Colour
Red
Green
Blue
CopyPasteCode
Colour1
59
59
59
|0#0#59#59#59
Colour2
92
92
92
|0#0#92#92#92
Colour3
0
0
0
|0#0#0#0#0
Brown
Colour
Red
Green
Blue
CopyPasteCode
Colour1
127
73
46
|0#0#123#73#46
Colour2
62
30
10
|0#0#62#30#10
Colour2
210
210
210
|0#0#210#210#210
Green
Colour
Red
Green
Blue
CopyPasteCode
Colour1
0
40
0
|0#0#0#40#0
Colour2
0
99
0
|0#0#0#99#0
Colour3
91
91
91
|0#0#91#91#91
Yellow
Colour
Red
Green
Blue
CopyPasteCode
Colour1
137
109
1
|0#0#137#109#1
Colour2
220
175
2
|0#0#220#175#2
Colour3
39
39
39
|0#0#39#39#39
Red
Colour
Red
Green
Blue
CopyPasteCode
Colour1
69
0
0
|0#0#69#0#0
Colour2
102
0
0
|0#0#102#0#0
Colour3
38
38
38
|0#0#38#38#38
Blue
Colour
Red
Green
Blue
CopyPasteCode
Colour1
17
33
59
|0#0#17#33#59
Colour2
26
50
89
|0#0#26#50#89
Colour3
211
211
211
|0#0#211#211#211
Purple
Colour
Red
Green
Blue
CopyPasteCode
Colour1
58
24
59
|0#0#58#24#59
Colour2
94
57
96
|0#0#94#57#96
Colour3
211
211
211
|0#0#211#211#211
Light Blue
Colour
Red
Green
Blue
CopyPasteCode
Colour1
76
83
92
|0#0#76#83#92
Colour2
125
137
152
|0#0#125#137#152
Colour3
219
219
219
|0#0#219#219#219
Red&Blue
Colour
Red
Green
Blue
CopyPasteCode
Colour1
102
0
0
|0#0#102#0#0
Colour2
26
50
89
|0#0#26#50#89
Colour3
219
219
219
|0#0#219#219#219
Yellow&Blue
Colour
Red
Green
Blue
CopyPasteCode
Colour1
220
170
3
|0#0#220#170#003
Colour2
26
50
89
|0#0#26#50#89
Colour3
38
38
38
|0#0#38#38#38
16 Comments
0Samuel Jun 21, 2022 @ 10:36am 
Or, well, add one at all. Obviously you are much better at designing ship interiors than I am.
0Samuel Jun 21, 2022 @ 10:27am 
Firstly, I love your series as a whole.

With regards to the Scimitar specifically, I'm not sure if you are still around or still updating things, but I had a question and a suggestion.

I've found that the Scimitar doesn't fit over the Epic Autominer you get from the Explorer's Guild. Is that Autominer larger than the others, or did they change collision in some way that makes it so that you can't neatly fit the Scimitar over any autominer any more?

Secondly, I quite enjoy using the Scimitar with the mining drone, but that more or less requires that you are using up O2, and the Scimitar doesn't have an O2 station. Without proper planning, this leads to death when asteroid mining. If you replace one of the LCD screens with an O2 station, the cross functionality with the mining drone gets much better, and I thought you might want to consider updating the blueprint with that generally.
yodels84 Sep 21, 2021 @ 3:52am 
what a brilliant design, will be trying her out tonight. thanks :)
Phoenix  [author] Jul 23, 2020 @ 6:55am 
@Tarsis
It was originally built from the Falchion-Class which used signal logic for ramps, so its a left over from that, but I do plan to add some ramps to the side and will probably use half of the signals there for that
Tarsis Jul 23, 2020 @ 6:01am 
OK! I was just looking at adding some autominers to my resource collecting, now you have sold me, lock, stock, and barrel!

I've noticed this has a BUNCH of device logic set up but nothing activates, Is that a planned feature?
Phoenix  [author] Jul 23, 2020 @ 5:29am 
Update
Add 6 locations to add minigun turrets (once you upgrade it to T4)
kralcorn Jul 21, 2020 @ 6:27am 
I did, said warp when I meant to say shields.
Tarsis Jul 21, 2020 @ 12:46am 
Oh, that's lovely, and great timing too! Thanks Phoenix!
Phoenix  [author] Jul 21, 2020 @ 12:38am 
I didn't add a shield to this to keep it from going to T4, however I've just updated it with space so that it can now be upgraded to T4 and have a shield added to it
Tarsis Jul 20, 2020 @ 6:55am 
I'd also like to have a CV version of this with places for defensive turrets and shields, which this one seems to lack.

It does however, have the warp drive? Maybe kralcorn got them confused. (Maybe I did?)