ARK: Survival Evolved

ARK: Survival Evolved

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Monte's Engram Unlocker
Content Types: Mod
File Size
0.052 MB
Mar 12 @ 9:57am
Mar 20 @ 3:40pm
6 Change Notes ( view )

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Monte's Engram Unlocker

Mod ID = 2020317130

What Does This Mod Do?
By default makes all DLC engrams learnable up to Genesis on any map at their appropriate levels. The mod will also auto unlock all tekgrams if the UnlockAllTekgrams INI setting is set to true at level 80 by default or select level if the CharacterUnlockLevelTek INI setting is set to a number greater than 0 (further instructions below).

Is This Mod Compatible With Other Mods?
This mod, by design, should not conflict with any other mods. This includes any that add or modify engrams in the game. That being said, it should be either at the bottom of the load order or as close to the bottom as possible.

Once I Add the Mod is There Anything I Need to Do in Game to Get it Working?
It should work for all the players on your server as soon as they log in. However, I do recommend using a mindwipe tonic on any existing characters once the mod is applied to guarantee that all engrams show up appropriately and to redistribute points into those newly unlocked engrams.

Are There Any Customization Options for This Mod in the INI File?
Right now, all DLC engrams are learnable by default, but if you want a specific DLC's engrams to remain locked, you can add the
tag to your GameUserSettings.ini file and add any of the following that correspond to the DLC you would like to remain locked underneath.
EnableScorchedEarthEngrams=false EnableAberrationEngrams=false EnableExtinctionEngrams=false EnableGenesisEngrams=false
You can also enable the ability to auto learn all Tekgrams at level 80 by adding the following to your GameUserSettings.ini file.
This is disabled by default, so make sure to add the line above if you would like to make this functionality available.
If you would like to unlock the tekgrams at a level other than 80, you can set your own level requirement by entering a number greater than 0 in the following option also in the GameUserSettings.ini file.

Note: This mod will only unlock engrams and cannot be used to remove engrams that are already part of the game or tekgrams that are already unlocked (i.e. SE engrams in the SE map).

Updates for Monte's Engram Unlocker
The latest update fixed a few existing bugs with the unlock Tekgrams functionality and added the ability to control the level at which tekgrams are unlocked by adding the value in the server's GameUserSettings.ini file. Hope you guys enjoy the update! Let me know if you have any questions or suggestions for additional features. I will update this as the need arises with any upcoming updates.

Do You Have a Discord Channel I Could Join?
Yes I do. If you click the invite link below you be able to join the server. There aren't many channels at the moment, but I will be adding more as I release more mods. Hope to see you guys there!

If you would like to support this mod and upcoming mod releases by donating, please feel free to check out my Patreon page
Or donate using PayPal
Thanks for your support!

Special thanks to Kozenomenon for helping me put this mod together.
Popular Discussions View All (6)
Apr 16 @ 10:07pm
PINNED: Feature Requests
Aug 11 @ 10:19pm
PINNED: Servers Running This Mod
Apr 15 @ 11:05am
PINNED: Bug Reports
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SolOrion Aug 22 @ 12:25am 
For anyone else that's a little slow: Make sure your engram list isn't filtered to only The Island.
Montegor  [author] Aug 12 @ 6:28pm 
If unlock all tek engrams is false no tekgrams should be unlocking. However, killing bosses causes you to unlock some of the tekgrams. Depending on the boss you kill you will get a different set of tekgrams.
John Mccalum Jul 31 @ 9:38am 
I come for information, here I have installed your mod on my server but when I kill a boss it automatically unlocks all the engrams in tek. Is this normal knowing that I have not set the option to unlock them all. Thank you in advance. Sorry for my english i'm french
scope Jul 26 @ 1:21pm 
hi all if the unlock tek grams is set to false will players still need to do the bosses to get the tek grams
Montegor  [author] Jul 11 @ 5:17am 
Hi guys, there's been some stuff going on in my personal life the past few weeks so I haven't been able to monitor the mods as closely as I usually do or work on them. I am almost at a point where I can start working on them and I do have a list of updates I want to implement based on feature requests by users. I also want to have them use the latest version of the ADK. Thanks for using the mods and please keep posting any questions you may have and I will do my best to answer. Thanks.

@Mormoran My mod has no effect on the actual items and doesn't actually modify engrams so something else is breaking your fish baskets.
R3DDRON007 Jul 5 @ 12:28pm 
Have to mindwipe
EBK Jun 30 @ 2:14pm 
I added the mod today and it does not appear to be working. I am not on a server, single player. Does it work on single player? The Tek Engrams are not unlocked and I updated the ini file with "UnlockAllTekgrams=true". Any suggestions?
Mormoran Jun 30 @ 10:27am 
I think the fish basket is bugged. It doesn't show up in my craft list, even though the engram is unlocked, and when I force spawn one in (I'm the server admin), and place it next to a trilobite, it does say "capturing trilobite", then "Press E to pick up", and nothing happens when pressing E. It doesn't pick up the basket nor does it tame the trilobite. This is on Ragnarok by the way.
ScreamingCat101 Jun 24 @ 7:13am 
This Mod Doesn't Even Work.
Gank Jun 20 @ 7:13am 
I'm on Crystal Isles and it works fine. Might be a another mod scewing it up 3ZAT.