RimWorld

RimWorld

195 ratings
FE3H Apparel
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.880 MB
Mar 9, 2020 @ 3:41pm
Jul 3 @ 6:37am
12 Change Notes ( view )

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FE3H Apparel

In 1 collection by Meng De
Fire Emblem Three Houses Mods
7 items
Description


Apparel based on the uniforms from Fire Emblem Three Houses.
- They have stats similar to button-down shirts, and a +10% social impact bonus.
- The capes come in 4 colours (matching the canon houses). All have the same stats, +10% social impact and +10% negotiation ability.
- Even though now all capes are stuffable, the "stuffy" version of the cape remains as a way for you to get a cape in any colour you want.
- This pack includes FE3H Accessories. (check that page for pics of the accessories, if you need them)
- Everything in this pack can be crafted on a small bench called "Anna's corner", to avoid menu clutter. It has the same costs and works exactly the same as vanilla tailoring benches.




These can be worn to fulfill Royal needs.
Uniforms = vest/corset (ungendered), capes = robe, hat = top hat/ladies hat (ungendered), headband = coronet/crown.




[1.3] The new version of Rimworld introduced a couple of changes. Most items are proper headgear now, instead of eyewear. Some are partially visible from the back (vanilla behaviour).
[old] Some items will not be visible from the back. This is expected behaviour, not a mistake.
I like to make my accessories as vanilla-friendly as possible, without the need for extra mods to show hair, and this is the only way I have of doing it.

***

Chinese translation.

As for the variations of these uniforms that we all know exist but aren't in this pack, please consider:

46 Comments
DocHolliday Aug 27 @ 3:56am 
I did at first because I jumped to the conclusion that most of the body mods I saw would alter the frame, but after reading their descriptions I realized that was not the case!
Meng De  [author] Aug 27 @ 3:53am 
Ah, I thought you meant redrawing them to fit or something.

Anything that is within the vanilla boundaries will work with these in terms of fit.
DocHolliday Aug 27 @ 3:38am 
Great mods!
DocHolliday Aug 27 @ 3:38am 
Thats fine I didn't realize most of them were modeled off the vanilla body and are compatible by default, really only the ones with legs seem to not work.
Meng De  [author] Aug 27 @ 3:36am 
I don't have any plans to do that.
DocHolliday Aug 27 @ 2:41am 
will this ever be made compatible with any body mods?
Malgus Apr 28, 2024 @ 2:02pm 
Thanks for the update chief! Waiting for all mods to update whenever new dlc is out is pain, so I can't imagine how bad it is actually being the one to rewrite it all.
Meng De  [author] Apr 27, 2024 @ 8:16am 
Updated to 1.5 - "I had to fix a bit of code but I think it's working, chief" Edition


I don't have any expansions beyond Ideology, if you have any problem there I can't help. sorry.
Meng De  [author] Nov 5, 2022 @ 7:37am 
Updated to 1.4 - "I ran it once and it looks alright" Edition

I don't have Biotech, if you have any problem there I can't help. sorry.
SenecaStoic Oct 25, 2022 @ 9:39pm 
My favorite clothing mod. I can only hope it gets updated for 1.4, or my Rims will have to keep wearing ugly vanilla clothing.