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Yes, because this MOD has a lot of “fake bogies”. This is beyond the maximum number of "fake bogies" supported by TPF2, but it doesn't affect the normal operation of this mod in the game.
This is a game judgment problem and can be ignored. . It doesn't crash the game.
You can start a new game and load this mod alone for testing.
I have a Problem with this Mod, i get this Errors
ERROR: roadVehicle/configs/fakeBogies: fakeBogie group '65' is out of bounds (max group size: 59, lod: 1).
=== Model Name: vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_excavator.mdl
The same with this Vehicles
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_gas_tank.mdl
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_house.mdl
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_plane.mdl
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_ship.mdl
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_transformer.mdl
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_waggon.mdl
vehicle/asia/uep2_10b_jiefang_j6p_oversized_&_heavy_loads_wind_turbines.mdl
From time to time the game crashes but I don't know if it's because of this error, I didn't want to deactivate the mod because this often leads to problems
I love this mod and I would like to ask you if you could remove the cargo and add an empty asset transport - I would like to make a mini-scene of a old locomotive being transported but all the asset transports are already transporting something...
Thanks for all your mods - they are great!!