RimWorld

RimWorld

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PawnTargetFix
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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5 mar, 2020 @ 18:04
17 jun @ 21:55
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PawnTargetFix

Beskrivning
Not officially compatible with Multiplayer or Combat Extended.
UPDATE: The people have said they function well together, but it's not officially supported as I don't use either of these mods.


Possible future additions:
DisKorruptd Mar 29 @ 6:19pm
I would like to recommend a change. Instead of looking for closest target, compare accuracy's. Someone in cover 5 tiles away is less accurate for a rifle than someone 20 tiles away running in the open.

Original Description
Pawns now prefer to shoot at closest target. Pawns now change target automatically to closest foe more often.

Ваши пешки стреляют по дальним целям, и категорически не хотят переключаться автоматически на ближних?? Хватит это терпеть!
С этим модом пешки будут стрелять по ближайшим целям гораздо охотнее.

Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https://steamcommunity.com/sharedfiles/filedetails/?id=1896982754 Should Fed1s wish this to be taken down it will be done so immediately.
94 kommentarer
Alapma 27 jul @ 15:46 
how ofthen do they change targets? with run&gun you have to rely on the auto targeting and for some reason they always chose to shot everything but the ennemy thats 5 cells away and closing the distance
Trollsama 20 jul @ 10:21 
noted. thanks!

I can see this mod becoming a mandatory install for sure.
Jellypowered  [skapare] 18 jul @ 13:03 
@Trollsama
1st: No, if you manually set a target, this doesn't run.
2nd: Whenever auto targeting takes over. (When target dies, object destroyed, etc)
3rd: Target will not change unless current target is no longer valid while still drafted.
Trollsama 15 jul @ 9:31 
Does target acquisition overrule manual target instruction? and if so how quickly?

Basically I like the idea of the mod, but im curious if i tell my people to focus the RPG in the back, are they going to stay targeting on that pawn till it dies, or will they swap targets the first time someone moves?
Rubyko 9 jul @ 2:28 
One of the first mods I install when I am starting a run on a new patch. An essential part of making combat work. Good work and thank you.
Chaosllama 26 jun @ 12:27 
brilliant!
boytype 19 jun @ 2:52 
This is a core feature for me. Thanks for keeping it updated! <3
AzoorFox 18 jun @ 5:15 
GOOD. THANKS.
Jolays 18 jun @ 2:19 
NICE ONE! THANK YOU SO MUCH!
VelxraTV 18 jun @ 0:47 
excellent