RimWorld
457 valoraciones
Better Traders
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Mod, 1.2, 1.3, 1.4, 1.5
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6.800 MB
3 MAR 2020 a las 12:15 a. m.
20 MAY a las 6:15 a. m.
33 notas sobre cambios ( ver )

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Better Traders

Descripción
Better Traders
A mod that improves how much stock and silver traders have without breaking balance.

What this mod Changes
All Traders
- Increased stock amount / diversity / consistency
- Ultra rare / unique items unchanged to maintain balance
- Animals / slaves unchanged to prevent lag / overcrowding
- Settlements have significantly more for sale making the trip more worth it

Tribal Traders
- Now buy & sell: jade / hay / stone blocks

New Silver Amounts
- Visitor: 500 Silver
- Caravan: 3,000 Silver
- Orbital: 6,000 Silver
- Settlement: 12,000 Silver

What this mod DOESN'T change
- The Prices of items
- What types of traders appear in game
- How often traders appear

Notes
- Incompatible with anything that alters the TraderDefs.xml files.
- Safe to be added or removed from save games at anytime.

DLC Support
- Supports 1.5
- Supports Royalty
- Supports Ideology
- Supports Biotech
- Supports Anomaly
Discusiones populares Ver todo (1)
2
8 FEB a las 3:18 a. m.
Errors with no DLC installed
kamineko
203 comentarios
Aelanna 10 AGO a las 3:42 p. m. 
Your mod appears to be using complete Def overrides, which is the cause of your mod not being compatible with other mods that alter vanilla trader kinds. I would strongly suggest learning how to use PatchOperations [rimworldwiki.com] instead as overriding Defs has been unnecessary since a17/b18.
Saranea 10 AGO a las 3:06 p. m. 
Any chance to get it working for the traders from the FF14 mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=2659227786

Currently there is no mod conflict (thank god) but also no interaction.
Phaedrus 27 JUN a las 9:15 a. m. 
Really great mod.
Apocrypha 17 JUN a las 4:01 p. m. 
I'm assuming that this and Better Orbital Traders would conflict?
Josh Mate  [autor] 20 MAY a las 6:18 a. m. 
Update:

- Added more Advanced components / Bionics / Implants to all trader types
- Add more Hay, Jade and Stone blocks to all types of tribal traders
- Adjusted the consistency and balance of High tech armour / royal clothes and end game weapons
Omen 25 ABR a las 9:40 a. m. 
I always needed a good reason to dump some plasma guns from enemy raids. thank ye.
Killerkitty641 24 ABR a las 2:57 p. m. 
I don't know if you'd be interested, but would it be possible to have a tweak so traders are willing to buy tainted apparel, maybe at a discount? (assuming they were already able to buy clothes ofc).
Josh Mate  [autor] 24 ABR a las 2:59 a. m. 
Update:

- Set up load folder logic for DLC's so you won't get error messages anymore for DLC you don't own.
- Settlement traders now have significantly more items in stock, making the trip out there more worth it.
- Improvements to consistency and stock lists across all trader types.
5150 24 ABR a las 2:29 a. m. 
I think it's the simplest and most well-balanced mode. Good
Josh Mate  [autor] 21 ABR a las 2:38 a. m. 
Sorry @morrenyo at the moment this mod is a hand written rebalance, so nothing is configurable because all values are written to work together as a single experience.