RimWorld
294 평점
DermalRegenerator
2
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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845.317 KB
2020년 3월 2일 오후 1시 41분
2024년 4월 6일 오후 2시 19분
업데이트 노트 18개 (보기)

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DermalRegenerator

설명
Description
Adds a machine with the ability to repair skin damage.

Requires dermal regeneration research.

Once machine is built, click on a colonist and use contextual menu on the machine, any permanent injury (scar) will be gradually healed while Dermal Regeneration Sickness builds up.
If you turn on automatic healing on the machine the pawns will do a low priority patient job on the machine if they have a scar and no dermal sickness.

This mod was originally created by Skullywag and later maintained by Broken Valkyrie.

Changes
Update on 11/7/2022 9:30 PM.
Made it possible to entirely disable regeneration sickness by setting it to 0% in the settings

Changes 1.0.1.0 10/27/2022 8:17 PM
- Added a patient job on the machine and reworked the job system of the mod to be in line with how rimworld usualy works. Now if you turn on Automatic healing on the machine, pawns will take a Patient job on the machine if they have no Dermal Sickness and the machine is available and powered.

Changes 1.0.0.4 10/24/2022 11:50 AM
- Added setting for Dermal Sickness severity decay (how long the sickness lasts). Low values means longer sickness.

Changes 1.0.0.3 7/22/2021 5:24 PM.
- Hopefully fixed some issues that could happen if you drafted the pawn receiving treatment.

Changes 1.0.0.2 3/25/2020 5:39PM
- Fixed some bugs with the dermal sickness increasing on pawns that aborted treatment.

Changes 1.0.0.1 3/7/2020 4:43 PM
- Moved the vanilla research location so it appears at a more friendly location in the research view.
- The dermal regererator can now be uninstalled/moved/reinstalled
- The dermal regenerator now use less power when idle and more power when it's working. The values can be configured in the settings.

https://github.com/rselbo/DermalRegenerator
댓글 100
当个老六 2024년 5월 24일 오전 9시 00분 
This mod has a bug. The use of this mod will result in buildings not being built or demolished and trees not being cut down. Then the item cannot be installed. The little man disobeys orders.
rselbo  [작성자] 2024년 5월 11일 오후 12시 27분 
Yeah this only heals hediffs that are marked as permanent. Missing hediffs are just "missing" not permanent so they will not be healed by this mod. Healer traveler event and mech healer serum will heal missing body parts once the scars are healed
Kalter Stahl 2024년 4월 20일 오전 9시 44분 
You will have to use some druid magic or something else from a mod to regrow your toesies lol.
Kalter Stahl 2024년 4월 20일 오전 9시 40분 
Nope, only "scarring" or part max hp reduction.
Daniels 2024년 4월 20일 오전 5시 04분 
Does this heal missing toes
Kalter Stahl 2024년 4월 10일 오후 12시 20분 
I'll make sure to check at some point.
rselbo  [작성자] 2024년 4월 10일 오전 9시 52분 
Reverted the 1.5 changes and rebuild, everything should be working in the different versions again.
Kalter Stahl 2024년 4월 7일 오전 11시 40분 
Uh oh, I hope you have a back-up. D:
rselbo  [작성자] 2024년 4월 6일 오후 2시 24분 
Ah, the issue is that I have borked the 1.4 version and I was testing 1.5 and everything was working fine :steamsad:
rselbo  [작성자] 2024년 4월 6일 오전 11시 46분 
batous9 Thanks, that is helpful. It would also be helpful to get your savefile if possible. Using a service like file.io or similar but I also understand that its a hassle.