RimWorld

RimWorld

172 ratings
The Harvest
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
60.063 KB
Feb 29, 2020 @ 4:31pm
Apr 14, 2024 @ 6:53pm
5 Change Notes ( view )

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The Harvest

Description
Updated to 1.1!
I made no changes other than compatibility for 1.1.
Pretty sure scyther blades aren't a thing since like B19 so don't come to me with "It doesn't give me any blades!" lol.


Features:
1. Butchering a Mechanoid Scyther corpse MAY yield two Scyther Blades, just like how could you get elephant tusks. However, This appears to not be working since B19.
If you have a mod that allows Scythers to have blades again, in thoery this should work. Put this mod AFTER that mod.
2. Butchering a corpse with any implants or added parts will also yield that parts, like bionic eyes.
3. (Optional, default off) Butchering a corpse with any harvestable natural organs will also yield that organs, like heart and liver.
You can configure this in the mod settings.

Incompatibility: None
Old Save Compatible: Yes
Safely Removable: Yes

All credit belongs to Original Author: Dazz Aephiex
Original Workshop Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1986899765
62 Comments
Rainoa Dec 3, 2024 @ 11:56am 
im wondering why, but anomaly creatures when butchered are giving me human organs, not like we have the option to harvest them when we capture them so wondering whats up.
PhearedPhantom Aug 16, 2024 @ 10:16am 
Could you add an option that destroys bionics with death acidifier?
ProfileName May 5, 2024 @ 10:46am 
It seems this mod no longer has options. Just... it's blank.
silverskene Apr 14, 2024 @ 4:01pm 
Please update to 1.5
PhearedPhantom Jul 18, 2023 @ 2:01am 
Can you update the desc
Avarice Feb 15, 2023 @ 8:20pm 
@artyoms94
Thank you for this very important information! hopefully I would have noticed quickly so I didn't have to chuck a colony out the window and reconfigure my mod list. Always best to not enable-disable mods all over the place unless you have to.
also taking care all that low class hydraulic stuff would be a pain as well, even if the mod interacted as intended
Don't forget you could just give them all to a nearby colony as a gift. they would be delighted to receive so many natural prostetics XD. "Did we just get a drop pod full of X" makes me think of all the bag of X gummies that you can buy as a hopefully gag gift.
Jomil Jan 4, 2023 @ 6:00am 
@Artyoms94 AHAHAHAHAHAHAHAHAHA
APTEMOH4UK Dec 9, 2022 @ 4:10pm 
don't use this mod while using RJW... the one that adds adult relationships and stuff. Because this mod counts "stuff" as implants and, as a result, the full base is filled with elephant penises and dog anuses... brah... thankfully they rotten in a day and disappear, but you will be informed about every one.

It would be great if in the settings of the mod there would be a list of the organs I DON'T want to extract or like "humans only".
silverskene Nov 6, 2022 @ 4:42pm 
Will this mod allow for harvesting of rotten corpses with bionic implants?
ProfileName Oct 26, 2022 @ 9:55am 
Not that the price of an organ has become extremely low because you've sold so many with a certain mod active that adds stocks.