ARK: Survival Evolved

ARK: Survival Evolved

387 ratings
Ragnarok Plus
 
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Content Types: Mod
File Size
Posted
Updated
41.629 MB
Feb 25 @ 4:24am
Mar 10 @ 3:13am
6 Change Notes ( view )

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Ragnarok Plus

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In 1 collection by LeGustaVinho
Ark Server: Arkanea Games Mods
11 items
Description
MOD ID: 2007020947
Ragnarok Plus adds DLC content to Ragnarok map

I would like to thank Anthony / Anarchy for donating me a new SSD and because of him I will continue to develop the MOD as soon as the SSD is delivered to my home.
The whole community that likes my MOD should thank him too.



[www.paypal.com]

This MOD is clean and stackable, does not alter any mechanics of the game
ONLY WORK IN RAGNAROK MAP !
You don\'t need to buy DLC to install or play with this MOD

Links:
All content locations | Disable/Change Spawns | Live MOD Development Status[trello.com]

Features:

MOD Dev Status: Working

Feature
Status
Aberration Cave
Done
Aberrant Creatures
Done
Aberration Creatures
Done
Aberration Resources
Done
Aberration Artifacts
Done
Charge Node
Done
Rock Drake nests
Done
Extinction Creatures
Done
Corrupted Creatures
Done
Orbital Supply Drop
Done
Element Veins
Done
Explorer Notes
21% done (148/702)
Ice Golem
Done
Chalk Golem
Done
Deinonychus
Done
Deinonychus Nests
Done
Aberration engrams
Done
Extiction engrams
Done
Extinction artifacts
Planned
Rockwell Boss arena
Planned
Desert Titan Boss arena
Planned
Forest Titan Boss arena
Planned
Ice Titan Boss Arena
Planned
King Titan Boss Arena
Planned
TekCity Biome
Planned
Corrupted/Blood Biome
Planned
City Terminal
Planned
Thunder Storm
Planned
Heat Wave
Planned
Phoenix
Planned
Ascension cave
Planned
Monkey Boss arena
Planned
Spider Boss arena
Planned
Genesis Content
Planned, but cannot be done currently

If you want to try the MOD, enter my server:
ARKANEA SERVER
Discord: https://discord.gg/gDMFFks
MODs: https://steamcommunity.com/sharedfiles/filedetails/?id=1722390074

=======================================

Notes:
  • I will never have an estimate (AKA ETA) of when a feature will be released, because I work on MOD only in my spare time
  • Don\'t send me a friend request on Steam, I will refuse all
  • Questions that are already explained in the description or in the discussion posts will not be answered
Popular Discussions View All (7)
63
40 minutes ago
PINNED: Bug Report
LeGustaVinho
20
Mar 21 @ 7:45am
PINNED: Suggestions and Feedback
LeGustaVinho
12
Mar 28 @ 4:10am
PINNED: Disabling/Chaging dinos spawns
LeGustaVinho
< >
394 Comments
LeGustaVinho  [author] 3 hours ago 
@Willis Suicide or fast travel
Willis 10 hours ago 
having issues with the engrams, added the settings to the game.ini and they are still not unlocked
H3yDad 22 hours ago 
Thanks for the response. Fantastic work.
LeGustaVinho  [author] 23 hours ago 
@ H3yDad Element Veins I mean the event (as well as the Orbital Supply Drop which is also an event). Extinction resources have not been added, but are on the roadmap.
H3yDad Mar 28 @ 8:15am 
Why does it say "Element Veins - Done", but under "content location" in discussions it says the extinction resources are "planned". Are they done and just haven't been placed on the map? Are they on the map and the discussion post has not been updated? Or are they simple not done?
Searetix Mar 27 @ 9:39pm 
Amazing, thank you for all the work you put to improve our gameplay :)
Nori Mar 27 @ 7:06pm 
LOVE the mod!! but i am getting an overspawn of enforcers so if someone has a fix for that please HELP!
dragon6x_games Mar 27 @ 6:03pm 
will you put the phoenix in this mod?
Kane Mar 27 @ 4:19pm 
Large overspawns, modifying spawcontainers has no effect.
Angry Penguin Studio, LLC Mar 27 @ 3:06pm 
@LeGuistaVinho I agree, but thats because the spawners are overlapping those areas in Extinction (see extinction map spawn managers). I think the request would be to move the spawn locations of the drops/veins away from things that can cause issues. Example would be to move the highlands drop spawn location away from the rock area (rocks are to the left of the spawn, facing the ocean). I think just moving them in "open" locations should resolve anything getting stuck. In the desert area, I have no issues at all with spawns on the drops because there is nothing around to get stuck on. The highlands one has plenty of space if moved up the hill and a little more centered in the open area up the hill. That should resolve the issues there (and the vein as well).