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I have absolutely no idea what causes the issue, but its not that big of a deal, as its too rare to really bother. I just write it off as supply lines being interrupted, or the caster having a headache.
Its really nothing you need to break your head on.
That's ... beyond science? I know that both the Necromancer and the Grey Seer reinforcements have issues because of their invocations spells. However for what reasons GCCM maps would make my mods not working? They are just map... Unless they are not in the same realm as the game ...
Like, my mods are tied to the location on the map, between friendly, enemy and All regions. Except the Hordes factions where it is tied to the army. So, if a GCCM map is not properly linked to the "World", I could see an issue.
My mods hate 3 things : Removing existing technologies from the Tech Tree (removing only, as long as the original are here it's fine), Removing Racial Landmark (like Fortress of Merovech) and changing the localisation of battles on the map (for exemple you battle near Altdorf but the game recognize that you are in the Chaos Waste for some reason).
I found that quite a few of his abilities dont work on GCCM maps, and exclusively on GCCM maps. How that works, i wouldnt know.
(1)
(2)
Is it the only one that doesn't work? Choice 1 or 2? Or is it just the spells that are once more a complete mess?
1) The rest of the summons of this mod are working fine but this one doesn't
2) The rest of the summons of this mod aren't working and this one also doesn't
And the exact problem is (choices again) ?
1) The ability is not available even after researching the technology
2) The ability is available but in-battle, I can't summon it
3) Something else
Well, sorry to alert you again, but by writing this you also alert me ^^ so let's stop alerting each other. (that means don't answer please, except if there is a real problem)