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Ofc nothing will be changed, but just want to share my opinion
At lvl 12, he does 3 to 4 damages, but the black widows does a range between 120 and 150 damage.
After "examining" them with high perception I discovered that all your summons had a "weapon" equiped that has a damage range, but the Bone Walker has no weapons.
So basically, what it does it's that he start with 1 base damage from no weapon damage. Could you fix this bug so the Bone walker can be usefull when his spells are on cooldown ?
(btw, GG for this awesome work. your summons rocks !)
Just thought I'd mention these few consistency issues in case you're interested in changing them, otherwise I really enjoy the skills and I thank you for releasing them. ^^
Some skills might override eachother suchs as the summons and touch skills. But they should have their own unique stats so should'nt cause an issue. Utility Bundle/Pack is similair to each other except with pack you craft the Owl Book but as i mentioned before shouldn't cause an issue.