Total War: WARHAMMER II

Total War: WARHAMMER II

56 ratings
Greenskin trading resource building
   
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Tags: mod, Campaign
File Size
Posted
Updated
510.478 KB
Feb 11, 2020 @ 3:12am
Jun 19, 2020 @ 11:14pm
3 Change Notes ( view )

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Greenskin trading resource building

Description
I'm not the creator of this mod. The original creator deleted it, so I'm just uploading it again. All rights reserved to the original creator.



It is a mod that adds buildings that have various resources for trade to Greenskin. This will be very helpful for playing Greenskin.




It will be compatiable with almost every mods.



28 Comments
Wrath_of_Janos Jan 31, 2022 @ 8:45am 
please update
big black Mountain elder monster Sep 13, 2021 @ 3:47am 
all dwarf faction mino city engineer chain building missing
Belisarian Aug 22, 2021 @ 4:58am 
Hi, can I ask you for adding gemstone mine level 4 support?
In my mod Rise of Dragons I have greenskins with 4 levels of gemstone mine and some people have been asking me to make it work with your mod, I think best solution is to add it to your mod is it is there only when people want it.
Basically it is just one line in building_effects that will add gems to building in my mod and will be harmless if my mod will not be present. I can send you pack with that added line over discord.
jenosite  [author] Jul 14, 2021 @ 11:05am 
There is no need to update.
jenosite  [author] Mar 18, 2021 @ 10:30am 
It works fine.
Krb Mar 8, 2021 @ 7:57am 
oh, thank
jenosite  [author] Mar 8, 2021 @ 7:20am 
@Krb
Yes
Krb Mar 8, 2021 @ 7:00am 
AI use it?
jenosite  [author] Dec 4, 2020 @ 2:20am 
There is no need to update. Still works fine.
Fenrir4life Dec 3, 2020 @ 11:15am 
Do the resource buildings have any other tech bonus pertaining to the kind of resource they produce (most factions have something like this)