Source Filmmaker

Source Filmmaker

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Azur Lane Hammann [SFM]
   
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Model
Models: Character
标签: SFM
文件大小
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更新日期
20.184 MB
2020 年 1 月 21 日 上午 9:08
2020 年 1 月 23 日 下午 6:37
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Azur Lane Hammann [SFM]

在 R. Star? 的 1 个合集中
R.Star's SFM ported models
304 件物品
描述
"I just was rotating my 120 lvl shipfus, why are calling me baka ffs..." (c)

Hammann is a US Navy Destroyer Ship. As for in-game, she is pretty much a lovely neko... Without a tail for some reason, but a sweet looking maid costume. Oh yeah, she is your regular tsundere.



Credits

Clancy - For really helping me out on how to actually port stuff.
Me - For assembling the model by myself in CM3D2 and porting it.

Sa-Daniel - For 1st art.

Model includes:

- Model itself
- Bodygroups
- Faceposing
- Jigglebones (Hair, skirt, ribbons and breasts.)

Note: Ship part is not included.

Includes:
hammann\azur_lane\rstar\hammann\hammann_jiggle.mdl

Garry's Mod Version.

- To fix posbile mesh dislocation, select the model without rootTransform, ValveBiped.Bip01_Pelvis and drag procuderal "Zero" to max.
- To disable jigglebones, bake procedural bones.
9 条留言
John Clamcy 2020 年 4 月 6 日 上午 11:00 
Sorry for longer respond but I put a tutorial on how to port models from CM3D2 into Source Engine it's in my discord.
Fitne Por 2020 年 3 月 30 日 下午 8:31 
I'm back to ask a question. I have COM3d2 and I want to export some characters I made to Blender, but you used CM3D2. How did you export Hammann out of CM3D2?
Fitne Por 2020 年 1 月 22 日 上午 7:51 
Welp. Anyway where do I get CM3d2, maybe I can try my luck at creating characters there.
R. Star?  [作者] 2020 年 1 月 22 日 上午 7:38 
True. Certain materials do suffer a lot too, that even CATS can't help it.
Seewolf 2020 年 1 月 22 日 上午 7:36 
Koikatsu Models are a damn pain. I tried it twice now, with different models and boi... I think I dumped BOTH Blender Projects :D Something is up with the Shaders that are used ingame, that is not really liked to get exported.
R. Star?  [作者] 2020 年 1 月 21 日 下午 11:24 
Porting Koikatu model is much tougher, yet they do not have facepose.
Fitne Por 2020 年 1 月 21 日 下午 9:45 
Have you tried Koikatsu Party (as a character maker don't get the wrong idea)? How's it compare to CM3D2?
R. Star?  [作者] 2020 年 1 月 21 日 下午 7:08 
Well, oopsie.
Seewolf 2020 年 1 月 21 日 上午 10:32 
A bit fast with the upload eh ? ^^ Named it Enterprise by accident mate ;)