Project Zomboid

Project Zomboid

52 ratings
Craft Sack Bags
   
Award
Favorite
Favorited
Unfavorite
Tags: Mod
File Size
Posted
Updated
24.464 KB
Jan 20, 2020 @ 1:42am
Jan 23, 2020 @ 3:04pm
2 Change Notes ( view )

Subscribe to download
Craft Sack Bags

Description
This mod adds recipe to craft Sack.
Transform various backpacks into sacks. Use twine, fishing line or thread for sewing sacks(from 2 sheets). Tie jeans, long shorts, long skirt using sheet rope, rope or twine and use it instead of sack.

Mod was written and tested on IWBUMS v41.

WARNING: Mod doesn't check if backpacks/bags are empty before.

Workshop ID: 1974106155
Mod ID: CraftSacks
16 Comments
vsnegupal Nov 5, 2023 @ 12:32am 
Greetings. Can you please give me permission to include this mod in the modpack for my personal server? There will be a link to this mod in the modpack description, and I will always be in touch for original mod authors. You can post your approval/disapproval here or in private messages.
pgames-food Sep 7, 2022 @ 5:55pm 
hi i 'll try again with the latest version, i didnt realise that before
Criten Sep 7, 2022 @ 3:25pm 
I couldn't put sand into the sack, after troubleshooting this sack is classified as container, the nornal one is classified as container - food therefore it cannot be used for dirt or sand.
pgames-food Oct 23, 2021 @ 11:07pm 
a few times in hydrocraft in the past, i made the mistake of merging pockets to bags or attaching expanded storage pockets to a dog backpack or something, and lost the contents inside :)
pgames-food Oct 23, 2021 @ 11:07pm 
hi ive been using this mod for quite a while and it is good, but im just wondering... maybe there is some code already existing in the base game, which can be reused somehow, for when we try to pickup or dismantle an existing wardrobe/container/crate, and it says cant do it because it contains something...
Relendis Oct 23, 2021 @ 8:15pm 
I had a hiking backpack, a pistol, knife, three magazines, a first aid kit and many other goodies. Now I have a sack.

It works, but beware misclicks.
Armorguy1 Jan 29, 2020 @ 8:49am 
@star: Nvm, I was confusing backpacks with chargeable items. *facepalms*
But anyway I think the reason why it doesn't check this is because there might not be a tag to do so. A tag that says "this item holds other items" or something like that. It's not like the name of a backpack changes once you put something into it, right?
MrRAT  [author] Jan 27, 2020 @ 1:16am 
@reanimated6 people want to make sandbag barricades like seen in this post https://www.reddit.com/r/projectzomboid/comments/er3wy4/safe_street_safe_house/ . They aren't changing their main backpacks into sacs, but later in the game you have more backpacks when you need and you don't loot them anymore if you play long enough.
Mod is a bit unbalanced, if you don't have a bag yet, you can convert pillow into a sac (use pillowcase). Or if you don't find a sac, just plain converting backpack into it, but you could IRL pack some dirt into backpack if you needed that.
reanimated6 Jan 26, 2020 @ 4:24pm 
Is there something about sacks I don't know? Are they magic since somebody actually called this epic? If you have a backpack why would you want a sack? Other than to move dirt.
MrRAT  [author] Jan 24, 2020 @ 9:01am 
@star It will check in the next update. Im beginer modder, so wasn't sure how to check that.