Black Mesa

Black Mesa

415 ratings
IIopn Crowbar Animation
   
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4.427 MB
Jan 19, 2020 @ 9:38am
Jan 19, 2020 @ 10:11am
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IIopn Crowbar Animation

Description
Here's the crowbar guys.

All that is left is just the grenade.

I advise to create a custom folder for this one.
You can set it up by following this:
https://steamcommunity.com/sharedfiles/filedetails/?id=502670746
Sometimes the mod will not work in it's original folder.
So making the custom folder and adding the mod there usualy fixes the problem

This mod is not compatible with weapon model changes.
Since this mod changes the entire model file, and the reload_long sound is also changed by this mod.
Retextures are going to be fine.
31 Comments
3D Master Dec 25, 2024 @ 7:30pm 
If it's best to copy this into the custom folder, could you give us the name / number that is the folder name in the workshop folder? Having to go through all the folders manually to figure out which it is, is very difficult, as well as time consuming.

(I really wish Valve would update the workshop system to add the mod-name to the folder, that would make navigation so much easier.)
jumper Aug 12, 2024 @ 7:46pm 
lmao, model replacements won't work because its an animation dependent on its own rig while retextures of the default bm crowbar will just be plastered on the weapon since it uses the default model. isn't hard
Chicken Jockey Jun 17, 2024 @ 6:10pm 
What do you mean by "Weapon model changes are not compatible" and "Re-textures will be fine"?
sanityflaws May 4, 2023 @ 7:43pm 
Yes would love this with the other variations! It's unfortunate because I really like your other ones! I hope at some point you end up adding it!
C1TY May 20, 2022 @ 7:17am 
7/10
Manwith1d20s Dec 22, 2021 @ 6:40pm 
I really like this mod. Personally I've waited for something similar to the Aline:Isolation ones for a while (I like my crowbar with some weight), but this works damn good.
ronster Mar 28, 2021 @ 10:40am 
A Request if you don't mind...

Could you release a version with the Backswipe animation please?

Your old original Animation Revamp Pack had the backswipe and it has 3 separate swings one sort of down one more from the right and then the back swipe from the left.

This mitigated the issue well I thought and I also used to enjoy a backswipe appearing as the first hit too :)

Something else I may have found although I cannot confirm as I do not have it installed $surfaceprop "crowbar" set on the model.

Then make an entry in Surfaceproperties.txt for "crowbar" with the attributes melee_hit_world.impactsoft
melee_hit_world.impacthard

That may fix the crowbar world hits sound in the weapon_crowbar.txt so you can have the clang and a subtler clang for glass or any other soft surface. More like the original.

Thanks for the Great Animations

Cynergy Dec 2, 2020 @ 5:45am 
mantap bro animasinya
BλdλBoom Nov 13, 2020 @ 9:18am 
Damn, that's great animation!
HeroN :3 Mar 30, 2020 @ 7:55am 
oh ok, thanks