Arma 3
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Gen's Missing Vanilla CBRN Units
   
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
Updated
22.166 KB
Jan 13, 2020 @ 3:52pm
Jan 13, 2020 @ 8:02pm
3 Change Notes ( view )

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Gen's Missing Vanilla CBRN Units

Description
Hello all!

This simple mod takes the CBRN gear introduced in the Contact DLC, and adds a CBRN Specialist unit to most factions in the game. By default, a CBRN specialist unit was available for NATO (Woodland), and LDF, but I took some vanilla gear and made a config to add preset units to the following factions:

- NATO
- NATO (Pacific)
- Grendamier
- AAF
- CSAT
- CSAT (Urban)
- CSAT (Pacific)
- IDAP

I also added an FIA unit called "Rifleman (Biohazard)".

It's a simple configuration mod, but some might find it useful! Enjoy!

NOTE: I'm trying to figure out how to connect the mask with the backpack using a hose. I saw there's a code for it but I don't know how to utilize an init field in CfgVehicles. If anyone knows how, leave a comment below. Thanks!
7 Comments
Zauberstaubix Nov 6, 2021 @ 12:22pm 
Great MOD, thank you !
Genesi[s]  [author] Nov 19, 2020 @ 9:54am 
Hey,

It was falsely DMCAed by someone. It’ll be back up soon :)
josephsanbu Nov 19, 2020 @ 9:24am 
can you please make it again
josephsanbu Nov 19, 2020 @ 9:15am 
i just seen that?
josephsanbu Nov 19, 2020 @ 9:13am 
why is the mod operation cobalt not there?
jkellgren7 Jan 14, 2020 @ 6:34am 
Paste following code into Civ CBRN units to attach backpack hose to mask ...
(backpackContainer this) setObjectTexture [2, "a3\supplies_f_enoch\bags\data\b_scba_01_co.paa"];

- Paste following code into Gendarmerie CBRN units to attach backpack hose to mask ...
(backpackContainer this) setObjectTexture [2, "a3\supplies_f_enoch\bags\data\b_scba_01_co.paa"];


According to CBRN Mod Arma 3 .