Space Engineers

Space Engineers

315 Bewertungen
Lucius Pattern Warlord Titan
4
2
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Type: Blueprint
Dateigröße
Veröffentlicht
Aktualisiert
49.394 MB
11. Jan. 2020 um 8:55
11. Jan. 2020 um 8:58
2 Änderungshinweise (anzeigen)

Abonnieren zum Herunterladen
Lucius Pattern Warlord Titan

Beschreibung
[VANILLA]

"The Warlord Battle Titan is a class of Imperial Battle Titan. It is the most numerous of Imperial Titans with millions having been built over the many years of its existence; in fact the design is older than the Imperium of Man itself. The Warlord is essentially a walking fortress, packing enough firepower to wipe out entire armies on its own. The only true threat to a Warlord is another Titan of the same magnitude, such as those used by the traitorous Dark Mechanicus or the alien Ork and Eldar races. Thousands of Warlord Titans saw action on both sides during the wars of the Horus Heresy."

"The primary role of a Warlord is as front-line combatant where the fighting is heaviest. Its primary line of defense are six Void Shield generators which intercept enemy fire before it even hits the war engine. So powerful are these shields that a Warlord can withstand continuous bombardment from over five dozen armored vehicle and artillery platforms with no loss of shield strength. Beneath the shields are meters of adamantium armoured plating, which themselves can ward off a regiment's worth of firepower with but minor scarring. The weaponry the Warlord mounts is similarly stupendous, with four primary Titan-grade systems and numerous secondary armaments for fighting in built-up areas. So powerful are these weapons that Warlords can level entire cities with them. A Warlord can easily destroy a Warhound Scout Titan in a matter of seconds, and will handily defeat a Reaver Battle Titan in a one-on-one duel. Warlord Battle Titans do have one weakness in that their plasma reactor is located in the abdominal cavity, making it susceptible to heavy weapons fire if the armour is breached. For this reason many Warlords are geared towards long-range fire support."

-Lexicanum

------------------------------------------------------------------------------------------------------------

Controls

1-Walk on/off.
2-Turn right.
3-Turn left .
4-Control arms.
5-Reverse walk.

7-Spotlights.
8-Turrets on /off.

------------------------------------------------------------------------------------------------------------

Notes
I reccomend using a shield mod of your choosing to get the full warlord experience. I armored the legs as well as i could, but its still vulnerable. Can walk around flat terrain with ease and climb reasonable hills. Thanks to archmagos and heretic Bruceleedleleedleleedleleedleleedleleeleleeedleleleeleleleedle for making the basic legs.
131 Kommentare
8vantor8 27. Nov. 2023 um 0:21 
kinda want to go in and refit this with modern blocks
VonRuger 27. Dez. 2021 um 13:43 
Mikeangel not sure if you are still reading these, but I have taken this Titan and made it a static grid. I would like to use it as a building for people to find on the server I play on, LSG (Last Stand Gamers) but need your permission to do so. I would of course link to this page for the original BP and give you credit. Thank you.
avengers421 4. Aug. 2021 um 8:45 
Is it possible for you to make a Emperor class titan in the future?
Celtic Cosmic Owl 27. Juli 2021 um 14:50 
how do the weapons connect to the tiny turret we use in the pilot? just wondering cause may try to some sorta combine of builds
[TAW] Fernix13 7. Juli 2021 um 13:50 
IT TOOK A WHILE to figure out all steering, mod it properly, shield it, arm it and send it to battle... but once i did it...

"Forts and tanks are reduced to wrecks. Its foes: nothing but mere specks"


Thank you, for taking time to recreate this wonderfull engine or war, so we may crush all that stand in our way. In the Emperors name!
Daddy Domination 19. Feb. 2021 um 17:13 
Hi, love your Lucius Warlord Titan and had been looking for an Imperator class Titan. I had actually found a post from 2 years ago with a similar user-handle to yours and design to this one but it was a WIP however, it looked almost done. Has something since happened to it? Will you not be posting it to the workshop? Many thanks in advance and awesome job to everyone involved with making this, praise the Omnissiah!
Apex 19. Okt. 2020 um 1:31 
+1 the leg was stuck in the voxel thnaks for help

now it walk properly
Mikeangel  [Autor] 18. Okt. 2020 um 12:43 
its possible one of the legs is stuck in the voxel, make sure to spawn it several meters above any terrain
Apex 18. Okt. 2020 um 6:39 
The robot keeps going back and forth
ARK7 9. Okt. 2020 um 17:30 
Is the foot in any way in the ground when spawned in