Transport Fever 2

Transport Fever 2

576 ratings
Enhanced terrain generator (temperate)
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Scenario: Temperate
Map/Savegame: Map
Misc: Script Mod
File Size
Posted
288.614 KB
Jan 4, 2020 @ 2:26pm
1 Change Note ( view )

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Enhanced terrain generator (temperate)

Description
This mod allows for more control over the parameters of the standard terrain generator for temperate climate. The unmodded generator only allows to set three different parameters (hilliness, water and forest), which will then in turn influence several internal parameters such as lake generation, mountain height and others. This mod exposes many of those parameters to the user, allowing for much more detailed influence on the resulting map. With this mod, you can, for example:

- generate river systems without lakes
- generate a single river with one or more big lakes
- generate rough alpine mountain terrain
- generate arboreous plains
- and much more

The terrain generation library itself has not been changed, the mod will still use the original Urban Games terrain library, just with some more flexibility.

*** How to use ***

- When starting a new game, the mod can be used without prior activation. Simply select "Temperate" as your climate and "Terrain (extended)" as your terrain generator.
- If you want to use the mod in the map editor, you need to enable it first on the map editor startup dialog by choosing "User defined" settings.

*** Warnings ***

- Some parameter combinations seem to be incompatible to each other. In this case, you will receive an error message in the map preview window. Simply revert your latest change and try again.
- The mod allows for heavy afforestation (much more so than the unmodded version). However, trees are a performance killer, so be sure you have enough computing power when choosing high values for the forest parameter
- The final layout of the map will still be heavily influenced by the random seed, and some parameters may not have the desired effect in certain circumstances. In this case, it is advised to refresh the random seed and to try again.
- Unfortunately, some tree values for mountain ridges and hills are hard-coded into the terrain generation library and cannot be influenced from outside. In order to suppress all trees including those on hills and mountain ridges when the forest value is set to zero, it is required to also suppress rock asset generation, which is what the mod is currently doing when no trees are desired. Still looking into this, but for now you have to go without rocks if you don't want any trees.

*** See also ***

Enhanced terrain generator for tropical climate: https://steamcommunity.com/sharedfiles/filedetails/?id=1960762394
43 Comments
Decky Oct 3, 2024 @ 5:53am 
Die MOD erweitert den Karteneditor um nützliche Funktionen. Leider fehlen immer noch wichtige Funktionen, Ich möchte zum Beispiel eine flache Map mit ein paar großen Bergen. Leider kann ich die Anzahl und die Fläche der einzelnen Berges nicht einstellen. Auch die Form der Berge: rund, oval usw. kann man nicht einstellen. Natürlich ist man als Modder beschränkt aber ich finds vom Entwickler schade das hier nicht mehr liebe reingesteckt wird. Die Map ist schließlich sehr wichtig und alles mit den Geländetools machen ist extrem viel arbeit. Trotzdem danke für deine gute arbeit.
briktop420 Aug 31, 2024 @ 8:47am 
game freezes when generating new maps. I can load previous saves that use this mod however
Minum Aug 18, 2024 @ 7:55am 
for some reason trees don't generate anymore
trexxet Jul 28, 2024 @ 1:38pm 
> Still looking into this, but for now you have to go without rocks if you don't want any trees.
It's not a problem, it's the desired result. I want trees but not the rocks. That scattered everywhere rocks are awful.
Max Jun 14, 2024 @ 11:40am 
it works very well for me, you just have to customize the game as you want to play and come back on the creation of map then play directly without going into the mods
schollebubi Sep 23, 2023 @ 9:15am 
Ich habe durch die Kommentare gelesen und festgestellt das die mod nicht im karteneditor funktioniert.
Jaroszlav Nov 20, 2022 @ 7:01am 
Bei mir scheint der Generator leider nicht mehr zu funktionieren. Ich erstell eine Karte und bekomme dann etwas komplett anderes als in der Vorschau angezeigt (könnte die Karte des normalen Generators sein).
Gibt es da irgendwelche Tipps, wie ich das beheben könnte?
phobos2077 May 16, 2022 @ 4:20am 
To make rivers wider you need to look at mapgenutil.MakeRivers function. Look for valley.widths. I think you can edit widths after the function returned, in terrain generator itself. I tried increasing but didn't like the result - all rivers became equal width. Need some random function to make them look more varied.
wubidu Mar 23, 2022 @ 7:32am 
Super Mod, aber leider sind bei mir die Kanten von Seen sehr eckig.
Randomaizer Sep 30, 2021 @ 12:09am 
How to make the river thicker? I don't want much lakes but the river thick all over. Which value of the config file deals with river thickness?