Sid Meier's Civilization V

Sid Meier's Civilization V

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Mejiro Dober's Protoss Civilization Pack (Ver 4.0)
   
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File Size
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37.831 MB
Jan 3, 2020 @ 7:16am
Jan 15, 2024 @ 6:58pm
35 Change Notes ( view )

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Mejiro Dober's Protoss Civilization Pack (Ver 4.0)

Description
This mod adds Protoss Civilizations led by 4 leaders.

You can subscribe Mejiro Dober's Spear of Adun mod for solving a glitch of CombatHoot Util and changing a Vanguard's Ability.
(non-dll: 5 splash damage, dll: (Damage/5) Splash Damage)
link : https://steamcommunity.com/sharedfiles/filedetails/?id=1929543334

If download doesn't work, Please Use http://steamworkshopdownloader.com

(English Supported)

Supporting MOD: Civ4 Leader Traits, Mercenaries, Events&Decisions, JFD's Piety and Prestige, R.E.D. Modpack, Ethnic Units, Yet (not) Another Earth Map Pack, JFD's Cultural Diversity (Core)

Ver 1.0 - Alarak's Tal'darim
Ver 2.0 - Artanis' Khalai
Ver 3.0 - Talandar's Purifier
Ver 4.0 - Vorazun's Nerazim

Design&Making: Mejiro Dober
Soundtrack&Image: Starcraft II
Custom DLL: Macbook
Civ 4 Leader Traits: Aggrerssive, Imperialistic
Unit Model: https://forums.civfanatics.com/resources/gandalf-wizard.22916/
https://forums.civfanatics.com/resources/plasma-fighter.26786/

Vanguard is disabled in this mod. You can enable it for modifying number in ProtossOptions.sql.


Tal'darim UA
Rak'Shir
Your units gain combat strength bonus by their lost HP and enemies killed.

Tal'darim UU1
Ascendant
The Unique Unit that does not replace any units. Can use Psi Orb, Mind Blast, Sacrifice.

Tal'darim UU2
Wrathwalker
The Unique Unit that does not replace any units. Low movement but ignores terrain cost and can intercept air units. Cannot move until next turn after attacking.

Tal'darim UU3
Vanguard
The Unique Unit that does not replace any units. Low movement but strong and can do splash damage to enemies. Cannot move until next turn after attacking.



Khalai UA
Unity of Khala
Units gain 1 Experience when units that unitcombat are same get experience. When you are declared a war, your units get 20% combat strength bonus(max 100%).

Khalai UU1
Zealot
The Unique Unit that replaces melee and gun units. Has more movement then normal infantry units and ignore movement cost penalty. Can deal to enemies by using Whirlwind.

Khalai UU2
High Templar
The Unique Unit that does not replace any units. Has low combat strength, but has Psoinic Storm to deal damage to enemy units.



Purifier UA
Cybros Network
Recover HP of 3 combat units every turn. Units gain 1 Experience when units get experience.

Purifier UU1
Sentinel
The Unique Unit that replaces melee and gun units. Has more movement then normal infantry units and ignore movement cost penalty. Revive when HP is 0.

Purifier UU2
Energizer
The Unique Unit that does not replace any units. Can increase movement and extra attack chance of units by using the skill.



Nerazim UA
Shadow Walk
All units are cloaking. Can use Time Stop and can gain Time Stop Gauge per turn or per kill or per occupied city.

Nerazim UU1
Dark Templar
The Unique Unit of Vorazun Replaces Melee and Gun Units. Can use Shadow Stride.

Nerazim UU2
Void Ray
The Unique Unit of Vorazun. Can use Prismatic Alighment.

※Ascendant's Skills
Psi Orb: Fires an orb of psionic energy forward, dealing damage to all enemies in its path.(Energy 75)
Mind Blast: Deals damage to target enemy unit.(Energy 75)
Sacrifice: Sacrifices nearby combat unit and fully restores the user's energy and increase damage of user's skills.

※Zealot's Skills
Whirlwind: Deals 10 damage to enemies within 1 tile of the zealot.(Energy 100)

※High Templar's Skills
Psi Storm: Deals 20 damage to enemies within 1 tile of the clicked tile.(Energy 75)

※Energizer's Skills
Chrono Beam: Increases Movement and Extra Attack Chance of your units by 1 each.(Energy 50)

※Dark Templar's Skills
Shadow Stride: blink to a land tile.(range 3)(Energy 100)

※Void Ray's Skills
Prismatic Alignment: 50% Combat Percent advantage to Heavy Armor Units by 4 turns.(Energy 200)

※Time Stop
When Time Stop Gauge is 100, you can push the button to stop time of the others except for mine.
37 Comments
KurokoSis  [author] Jun 21, 2024 @ 9:23am 
정화자를 제외하고 3문명을 플레이할 수 있게끔 패치했습니다.
KurokoSis  [author] Jul 31, 2022 @ 5:39am 
동력기 무한동력 버그 때문에 잠정적으로 모드 비공개합니다.
KurokoSis  [author] Jul 25, 2022 @ 11:47pm 
죄송합니다만 제가 사정이 있어서 버그 픽스는 당분간 못 할 것 같습니다.
asura-223 Jul 25, 2022 @ 8:13pm 
앗 정화자 동력기 스킬 패널이나 스킬버튼같은게 없습니다. 그리고 네라짐 은폐 상태 작동 안하는거 같습니다. AI로 두면 유닛이 다 잘 보입니다.
asura-223 Jul 25, 2022 @ 9:09am 
감사합니다.
그리고 정화자 프로토스로 하는데 탈다림의 방사피해에 맞아죽어서 그런지 몰라도 파수병이 죽고 4마리로 부활하는 현상이 발생했습니다. 그리고 버그는 아닌데 탈다림은 다 간접유닛이라 그런지 AI 탈다림은 도시피는 0으로 만드는데 한참 지나도 점령을 못하는군요.
KurokoSis  [author] Jul 24, 2022 @ 2:49am 
일단 분광정렬 버그는 수정했고 시간 정지 턴수는 표준 속도 기준으로 10턴으로 수정했습니다. 텍스트는 속도에 따라 다르게 나옵니다.
asura-223 Jul 23, 2022 @ 12:47pm 
아 그리고 빠름 속도가 아닐때도 빠름속도 기준으로 시간정지 남은 턴수를 알려줍니다.
KurokoSis  [author] Jul 23, 2022 @ 8:59am 
시간 정지 게이지는 야만인 포함 적 제거, 도시 점령, 턴마다 증가 말고는 증가하는 요인이 없습니다
KurokoSis  [author] Jul 23, 2022 @ 8:59am 
앞에 거 두 개는 수정했는데 시간 정지 게이지는 뭐가 원인인지 잘 모르겠네요.
asura-223 Jul 22, 2022 @ 5:04pm 
라크쉬르 효과는 유닛제거할때마다 5%인데 설명에는 3%라고 나옵니다. 분광 정렬효과가 수십턴이 지나도 지속됩니다. 전쟁 안해도 시간 정지 게이지가 1보다 크게 차오를때가 있습니다.