Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I tried using the Larger Unit Sizes mod along with your compatibility mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2394068948
However, the unit size was forced to double. But the Larger Unit Sizes mod is 1.5x.
I think I have to use the double unit size mod to use your compatibility mod.
I'm sorry and It may be a rude request for a first time,
but will it be difficult to patch the Larger Unit Sizes mod compatibility?
I'm using this mod.(Larger Unit Sizes)
https://steamcommunity.com/sharedfiles/filedetails/?id=1160529933
Unit count does not increase when used with your mod.
(For example, in the case of dwarves, the number should be 100 to 160, but this does not apply.)
I want to use the two mods together, but are they not compatible?
If so, I would like to know if there is a solution.
Small unit mods are no big deal: design and support work is pretty easy. Bigger stuff like Expanded Roster mods and faction overhauls are a lot more work, and I found in game 2 that I spent so much time making and supporting submods I never used that I never had the time, energy or motivation to play the game myself.
Try it, find the problems, report the problems, and I'll take care of them.