Arma 3
Not enough ratings
[SP] Capture & Hold
   
Award
Favorite
Favorited
Unfavorite
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Meta: Dependency
File Size
Posted
3.008 MB
Nov 11, 2013 @ 2:21am
1 Change Note ( view )

Subscribe to download
[SP] Capture & Hold

Description
Capture and hold a vital point for NATO invasion. Features:

- Mid sized scale battle and desperate hold scenes.

- Fully voiced and custom music.

- Paradrop Assault, instant action.

- Pure infrantry action.

- Feel like a small but very important part of the battle.

- NO ADDONS REQUIRED.

Special thanks:

bardosy: For testing and some code snippets.

Kronzy - Monsada: UPSMon

Cool=Azroul13: Porting UPSMon to Arma III

If you liked the music, more here: www.myspace.com/marketgardenmusic
15 Comments
Barbolani  [author] Sep 28, 2016 @ 9:33am 
@StrifeWolfe: Hi! I'm sorry but this misión is no longer supported as my main focus and time is Antistasi. In the old times the heli was "invulnerable" so maybe some BIS patch has messed things up.
StrifeWolfe Sep 27, 2016 @ 10:45pm 
Absolute shit insertion point, not only did I die in the chopper multiple times, most of my team also died before they hit the ground, leaving me with 3 extra guys at most.
Barbolani  [author] Jan 25, 2015 @ 4:20pm 
lol Valmont. Sorry for the delay, I missed this. I think mortars work best if your squadmates man them.
Machariel Jul 7, 2014 @ 10:10am 
Took over the enemy mortars, but they don't work once it's in the hand of allies. They fire the rounds, but no explosions or smoke deployment.

A lot of good soldiers died to bring you this information :)
Barbolani  [author] Jun 11, 2014 @ 10:06am 
Hi drberto. The mission concept tries to reproduce a quick-close airborne assault, on which the initial insertion is risky, all units except player may die while parachuting. During all the tests the chances of having heavy losses in your squad are slim, because the focus on the transport chopper and other squads. But this may happen. An easy workaround in heavy loses is to reload, because the game saves seconds before the airdrop.
drBerto_GR Jun 1, 2014 @ 1:11am 
you may consider changing the insertion point!Half of my team got killed during parachuting before they touch the ground.
Obrien Nov 22, 2013 @ 1:05am 
thanks :)
Barbolani  [author] Nov 21, 2013 @ 3:37am 
Thanks Buttlet. The task is completed when there are no enemies in a certain radius which includes the camp, the roadblock and the surrounding area. . Probably there is some missing enemy around there. I'll check that radius, so If I can make it smaller, you won't find this problem at all.
Obrien Nov 21, 2013 @ 3:14am 
i killed att the ai i could find, looked to see if there was a scroll option.. tried everything i could think of to capture the camp, but nothing worked.
Barbolani  [author] Nov 19, 2013 @ 10:56am 
bengwill, the idea is to complete the mission in this way. You mean the tanks were destroyed before all the other objectives were done, or after?