Total War: WARHAMMER II

Total War: WARHAMMER II

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Arkhan Vampire Unit Integration
   
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Tags: mod, Battle
File Size
Posted
Updated
26.501 KB
Dec 9, 2019 @ 7:16pm
Dec 23, 2020 @ 8:26pm
6 Change Notes ( view )

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Arkhan Vampire Unit Integration

Description
Arkhan the Black's vampire units will interact with more Tomb King effects.

Added ghouls to the same general groups as skeleton infantry, so they will benefit from skills/technologies affecting those units.
Dire wolves and hexwraiths are treated as mounted units.
Fell bats are like carrion, though carrion do not belong to many groups.

Added realm of souls healing to crypt ghouls, dire wolves and hexwraiths. Fell bats remain unhealed.

Added tooltips to help show which technologies affect which units. Other mods may overwrite these tooltips. This cries out for a single source of truth rather than a bunch of manually-updated tooltips.
2 Comments
Captain Nyet Sep 23, 2020 @ 11:01am 
This combined with the building in Nagashizzar really blow new (un)life into the Arkhan campaign.
Bodongs Dec 18, 2019 @ 1:21pm 
Great stuff! He desperately needs this.