Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Empire Wonders Extended
   
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Nov 25, 2019 @ 7:52am
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Empire Wonders Extended

Description
Extended version of Empire Wonders. Most wonders' effects that only affect one city will be expanded to empire-wide. Wonders that already affect many cities (6-tile, non-home continents etc) are not changed. Do not use with the non-extended version, this mod already contains effects of the original version.

Due to increased benefits, those wonders will have their build cost increased depends on the effect. You can check how to disable this change below.

I am planning to release separated mods that affect one wonder only so you can choose which wonders to expand the effects.

Wonders and Changes List
Listed effects are those that will have empire-wide effect. Note that most yield provided by the Wonder building itself is not expanded.

  • Apadana: +2 Envoys when you build a wonder, including Apadana. +30% Building Cost.
  • Broadway: +20% Culture. +30% Building Cost.
  • Chichen Itza: +2 Culture and +1 Production to all Rainforest tiles. +30% Building Cost.
  • Golden Gate Bridge: +4 Appeal to all tiles. +100% Tourism from improvements (technical limitation) and National Parks. +50% Building Cost.
  • Great Zimbabwe: Your Trade Routes from all cities get +2 Gold for every Bonus resource in this city's territory. +30% Building Cost.
  • Kotoku-in: +20% Faith. +30% Building Cost.
  • Mausoleum at Halicarnassus: +1 Science, +1 Faith, and +1 Culture on all Coast tiles. +30% Building Cost.
  • Oracle: Districts provide +2 Great Person points of their type. +50% Building Cost.
  • Oxford University: +20% Science. +30% Building Cost.
  • Petra: +2 Food, +2 Gold, and +1 Production on all Desert tiles. +30% Building Cost.
  • Ruhr Valley: +20% Production, and +1 Production for each Mine and Quarry. +60% Building Cost.
  • St. Basil's Cathedral: +100% Religious Tourism. +1 Food, +1 Production and +1 Culture from all Tundra tiles. +40% Building Cost.
  • University of Sankore: +2 Science for every Trade Route to your cities. Domestic Trade Routes grant an additional +1 Faith. Other Civilizations' Trade Routes to your cities grant them +1 Science and +1 Gold. +30% Building Cost.

Great Bath is not included due to technical limitation.

Disable Increased Cost
If you want to keep the original cost, go the the mod folder: steamapps\workshop\content\289070\1920861617, open empirewonders_expanded.sql with Notepad and add /* */ to the cost modification code as the screenshot below:

40 Comments
Kali Jan 12, 2024 @ 11:11pm 
Would this apply to mods that modify the output of wonders? (x10 mod)
STuRoK May 2, 2023 @ 10:16pm 
thanks so much for this mod!
MasterOfGrey Mar 10, 2023 @ 4:09pm 
Have you considered making a version of this that, like Etemenanki has a primary effect on the building city and a secondary effect for the whole empire?
Shlore Sep 10, 2022 @ 3:06am 
the Golden Gate Bridge has *150 and *160=3800 production.
Cobber Jul 28, 2022 @ 11:44pm 
It does provide the benefit empire wide for me, which means you've probably got a mod conflict somewhere that's preventing you from getting the empire wide benefit from the Mausoleum.

Odds are it's another mod that you don't even realise that's causing the conflict, so my suggestion is that you use the search function to search for Mausoleum of Halicarnassus in the Steam mod's folder to find all references to it in mods.

From there narrow down which mod is causing the conflict with this mod's code, and then either disable the other mod to stop the conflict from continuing, or comment out the lines of code in the other mod that references the Mausoleum to hopefully stop the conflict from continuing.
erm... What?! Jul 28, 2022 @ 8:03pm 
mausoleum of halicarnassus doesnt extend to the whole empire
Luke ✞ Jesus Saves ✞  [author] May 25, 2021 @ 6:32pm 
Thank you for the responses. Hope it works for you. This mod was made before the Frontier Pass and I do not play the game or mod it anymore so I can't update it :)
CommanderPike May 25, 2021 @ 1:46am 
FYI I did some testing and you can add Entemenaki's floodplain bonus to the empire-wide list by adding this line to the SQL file:


UPDATE Modifiers SET ModifierType='MODIFIER_PLAYER_ADJUST_PLOT_YIELD' WHERE ModifierType='MODIFIER_CITY_PLOT_YIELDS_ADJUST_PLOT_YIELD' AND ModifierId LIKE 'ETEMENANKI%';

Worked for me.
sad_n_sleepy May 25, 2021 @ 12:58am 
The only thing missing is the Entemenaki giving ALL floodplains +1 science and production, rather than just the wonder-holding city.

Other than that, it's an awesome-AF mod! :D
god of being bad at everything Apr 20, 2021 @ 5:18pm 
it only applies to a few cities