Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
LUA ERROR stack traceback:
scripts/prefabs/skilltree_woodie.lua:153 in (local) onactivate (Lua) <151-158>
inst = 104608 - woodie (valid:true)
scripts/components/skilltreeupdater.lua:74 in (method) ActivateSkill_Server (Lua) <69-78>
self =
inst = 104608 - woodie (valid:true)
skilltree = table: 0000000056E21F30
skill = woodie_curse_beaver_1
characterprefab = woodie
onactivate = function - scripts/prefabs/skilltree_woodie.lua:151
scripts/components/skilltreeupdater.lua:97 in (method) ActivateSkill (Lua) <79-107>
self =
inst = 104608 - woodie (valid:true)
skilltree = table: 0000000056E21F30
skill = woodie_curse_beaver_1
prefab = nil
fromrpc = nil
characterprefab = woodie
updated = true
I only tested with woodie's first weregoose skill, and it crashes both solo as well as with 3 players
hopefully helps find a fix, I love playing this with my friends
haven't tested other charars with skill trees but will leave the log part below:
LUA ERROR stack traceback:
scripts/prefabs/skilltree_woodie.lua:70 in (local) onactivate (Lua) <69-71>
scripts/components/skilltreeupdater.lua:74 in (method) ActivateSkill_Server (Lua) <69-78>
scripts/components/skilltreeupdater.lua:97 in (method) ActivateSkill (Lua) <79-107>
scripts/components/skilltreeupdater.lua:264 in (method) SendFromSkillTreeBlob (Lua) <244-273>
scripts/prefabs/player_common_extensions.lua:910 in (method) OnPostActivateHandshake_Server (Lua) <898-916>
scripts/prefabs/player_common_extensions.lua:925 in (field) fn (Lua) <923-926>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
../mods/workshop-1918927570/scripts/regorge/configuration_check.lua:39 in (global) GorgeError (Lua) <21-41>
game_error = 1
sep = !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
../mods/workshop-1918927570/scripts/regorge/main.lua:953 in () ? (Lua) <952-955>
arg = nil
[00:00:16]: [string "../mods/workshop-1918927570/scripts/regorge..."]:39:
LUA ERROR stack traceback:
=[C]:-1 in (global) error (C) <-1--1>
../mods/workshop-1918927570/scripts/regorge/configuration_check.lua:39 in (global) GorgeError (Lua) <21-41>
../mods/workshop-1918927570/scripts/regorge/main.lua:953 in () ? (Lua) <952-955>