Command: Modern Operations

Command: Modern Operations

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Command: Modern Ground Operations
   
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Description
The new CMO game includes a revamped ground operations component, complete with improved satellite imagery and maps and terrain features affecting the line of sight, speed, and cover of ground units. In this new collection, we will dive into CMO's improved ground ops engine, exploring ground operations in all manner of terrains and how they affect ground, air and naval units and their interactions with each other.

These scenarios will be mostly short to medium length, and will include both historical and hypothetical scenarios.


All scenarios are authored by Alejandro Reyes, aka warhero101
Items (3)
CMGO - Pain Train - Desert Ops #1
Created by warhero101
PAIN TRAIN Desert Ops #1 Since the invention of the armored fighting vehicle, flat, open terrain has proven to be the best possible tank country. In these terms, the hard, rocky deserts of the middle east and North Africa were hard to beat. With room to ma...
CMGO - Black Sharks - Desert Ops #2
Created by warhero101
BLACK SHARKS Desert Ops #2 Of course, the open terrain and long sightlines of the deserts cut both ways. Although tanks, infantry fighting vehicles and other land units otherwise defenseless to air attack made prime targets, advanced anti-aircraft systems ...
CMGO - Frontal Assault - Mixed Forest/Grassland #1
Created by warhero101
FRONTAL ASSAULT Mixed Forest/Grassland #1 The rolling fields, grasslands and thickets of forests of Germany were for a long time the presumed frontlines of the third world war which never happened. The diverse environment found in this area would offer tho...