RimWorld

RimWorld

210 ratings
[1.0-1.3] Borderlands: The Rim
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
9.185 MB
Nov 11, 2019 @ 2:20pm
Jul 24, 2021 @ 5:53am
38 Change Notes ( view )

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[1.0-1.3] Borderlands: The Rim

Description
New version for 1.4:

https://steamcommunity.com/sharedfiles/filedetails/?id=2963595062


Old description


Highly advised to go with the Infused mod, for maximum Borderlands feels.
( Infused is not my mod. It's a mod which gives a chance of random properties appearing on your items, like RPG magical suffixes/prefixes )

For storyteller-only version, check this version: Borderlands: Storytellers
For creatures-only version, check this version: Borderlands: Creatures.
Do not enable Borderlands: Creatures/Storytellers together with this mod. This mod already includes them.




Adds apparel, weapons, creatures, storytellers and factions from the Borderlands games.

Beware of psycho scavs with suicide grenades! The carriers are lightly armored and rare, the grenades take long time to prime and can only be detonated at close range, so you have time to shoot them.




Marcus
- Marcus is your classic storyteller, much like Cassandra.
- He allows you to have double the typical population size.
- In addition to that, he offers less disease-related events, because he's a friend with the doc.

Tina
- A bit crazy and definitely CRAZY for the guns and manslaughter, Tiny Tina will allow you to have fun with all the raiders in the world. Prepare for frequent assaults and bloody murder.
- To survive those raids and sort through the guts, you are allowed to have a double size of a standard population.
- Diseases and small pests are not Tina's thing, so you will see less of those, and more CARNAGE!




Hyperion
- Can be randomly hostile of friendly.
- Custom namelists for towns.
- 3 types of helmet.
- 3 type of armor (CEO adaptive suit, standard uniform and powered exosuit).
- 4 types of guns (pistol, machine pistol, cluster shotgun, assault rifle).

Scavs
- Always hostile
- Custom namelists for people, towns and factions.
- 5 types of helmet, 4 types of armor
- 3 types of melee weapon, 7 types of guns
- a suicide grenade variation.

Crimson Lance
- Private army with great equipment.
- Power armor-level suit (light and normal version) with toxic protection.
- Spacer weapons, based on revolver/machine pistol/cluster shotgun/charge rifle/sniper rifle, with slightly increased damage.

Lost Legion
- Abandoned marine division of DAHL corporation.
- Light and sealed armor suits (you could survive in space in them!)
- Spacer weapons with low recoil (pistol, SMG, assault rifle).




- Tyrants: huge bipedal saurians mostly dwelling in swamps and rarely spotted in arid areas and deserts.
- Skags (3 types): these alien dog-like creatures dwell in extreme biomes: desert/arid climate or tundra/ice climate.
- Spiderants: these overgrown insects plague deserts and arid landscapes.
- Rakks: annoying and numerous, rakks nest in desert areas and bother travellers by their screaming and attacks.
- Bullymongs: four-armed ape-like creatures with weak legs, they dwell in many areas and are quite strong.
- Ratch: rat-like insect-like vermin which drop insect meat and leather. They are 2.5 times bigger than a rat and mostly appear in swampy biomes, but can be rarely seen in other areas.




- The mod is not throwing any Console errors on Vanilla game.
- The mod only adds items and does not modify anything, so it should be compatible with most mods.
- The mod is not designed to work with Combat Extended, because sadly due to a limited free time I don't want to spend time making patches while I could expand the mod instead (you are welcome to make a compatibility patch if you want).

If someone finds an incompatibility with a favourite mod, let me know please.
214 Comments
Deon ☣  [author] Apr 17, 2023 @ 3:28am 
FurrySlurry (the sergal king) Apr 16, 2023 @ 10:05am 
@deon i need to send an friendrequest since the 1000 character limit aint allowing me to post the log
Deon ☣  [author] Apr 16, 2023 @ 8:07am 
Hey guys, I haven't booted up Rimworld in a while. Can someone throw my way the list of errors that this mod generates on the current version? If it's something simple, I can patch it.
ashhhh2 Apr 15, 2023 @ 7:35am 
get mile to do it cause i doesn't seems like this will get an update
FurrySlurry (the sergal king) Apr 11, 2023 @ 9:20pm 
Are you going to update the mod or do i have to get mile to do it for you?
draqounmaguese Mar 13, 2023 @ 3:24pm 
Also requesting respectfully an update to 1.4 please
Fighting psycho tribes has been so much fun!
Red Mage Jan 30, 2023 @ 11:28am 
Love this mod so much!
L0RDT1TAN Jan 13, 2023 @ 9:32am 
update this to 1.4 please
Zyzyx Nov 2, 2022 @ 1:38pm 
1.4 plz
awesome mod
Друманин Дрин Oct 21, 2022 @ 2:29pm 
Will it be updated to 1.4?