Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Why didn't you put the pedestal button closer to the piston platform? Would that be too obvious to you? This would at least shorten the way to the platform, because... you know, the first time I ran towards it I hit its corner when it still moved and so I miserably died ^^'
Plus, I'd love that cube catch to be mandatory, but it wasn't (at least one time the flinging cube had reached my level by itself).
My blind playthrough : https://www.youtube.com/watch?v=MO3oRpPLtSk
How sacrilegious of me :O Good on you for coming back to this one to solve it legit, nice work! Thanks for playing
But in all seriousness, great chamber!
Thanks so much! Glad you enjoyed it