XCOM 2
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[WOTC] Deploy Wounded Soldiers
   
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Позначки:  gameplay, war of the chosen
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16 жовт. 2019 о 6:51

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[WOTC] Deploy Wounded Soldiers

Коментарів: 16
Boundir  [автор] 21 жовт. 2019 о 7:05 
You can change your game with those 👍
You just need to be aware if those flags are not used for other purposes.
Brave Sir Sausage 20 жовт. 2019 о 22:11 
Just downloaded this and realised how simple it is.
I need to play around with those flags more.
Boundir  [автор] 17 жовт. 2019 о 15:01 
There is a resistance order which I hopefully disabled here.
Valvatorez: has better ISP now 17 жовт. 2019 о 14:42 
I thought this was already a resistance order or I'm thinking of that Continent Bonus ? That I rarely ever use due to having a mod that forces at least two characters from my pool to promote into base classes.
Boundir  [автор] 17 жовт. 2019 о 10:30 
@Lebowskichild
They should keep the same amount as if they weren't out. Don't know if that extends if they take extra damages during the mission but I don't think so.

@Steve30
Still need the WOTC SDK. Will open a discussion later to make some sort of guide.

@RoyalCascadianFunPolice
This mod will not go further. To make it work I've put the same flag the Spark uses to go on mission over and over.
Making a resistance card or applying debuff would require code. Not difficult but not on the scope of this mod. We can still open a discussion to imagine a better implementation 👍
Lebowskichild 17 жовт. 2019 о 8:02 
Out of curiosity, how exactly does deploying a wounded soldier affect their (THE SOLDIER IN QUESTION) wound times? I mean, I know if you deploy a soldier with a wound that their starting health on that mission is reduced, but what if I heal them to full and they then take no damage in the mission?

What I'm trying to understand is, what is the penalty to wound times of taking already wounded soldiers? Either if they take additional damage on the said mission or even if they take no damage. Does wound time stack?

Sorry if this is common knowledge but I've never taken notice of the affect when/if I've had the situation come up in game.
Lady Cucco 17 жовт. 2019 о 3:23 
I guess if you use this mod and then deploy someone just a day before they would have recovered anyway, they would still be in the same bad shape as just after the last mission?
Steve30 16 жовт. 2019 о 19:39 
I would actually love to learn how to turn it into a resistance card.
Brave Sir Sausage 16 жовт. 2019 о 19:05 
Another +1 for the preview image.
I know this is meant to be a simple mod, but would you consider an option to allow only lightly wounded soldiers to be deployed (as in the current resistance card) or finish the mission wounded worse than they would otherwise be?

It always kind of bugged me how Bradford got to decide who got to lie around in bed just because they came back from a mission in a jar instead of Commander moi.
Star¤Dagger 16 жовт. 2019 о 15:34 
Needs a chance for perma-death if the soldier starts with less than 50% health and gets injured.