XCOM 2
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[WOTC] Deploy Wounded Soldiers
   
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2019년 10월 16일 오전 6시 51분
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[WOTC] Deploy Wounded Soldiers

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Boundir  [작성자] 2019년 10월 21일 오전 7시 05분 
You can change your game with those 👍
You just need to be aware if those flags are not used for other purposes.
Brave Sir Sausage 2019년 10월 20일 오후 10시 11분 
Just downloaded this and realised how simple it is.
I need to play around with those flags more.
Boundir  [작성자] 2019년 10월 17일 오후 3시 01분 
There is a resistance order which I hopefully disabled here.
Valvatorez: has better ISP now 2019년 10월 17일 오후 2시 42분 
I thought this was already a resistance order or I'm thinking of that Continent Bonus ? That I rarely ever use due to having a mod that forces at least two characters from my pool to promote into base classes.
Boundir  [작성자] 2019년 10월 17일 오전 10시 30분 
@Lebowskichild
They should keep the same amount as if they weren't out. Don't know if that extends if they take extra damages during the mission but I don't think so.

@Steve30
Still need the WOTC SDK. Will open a discussion later to make some sort of guide.

@RoyalCascadianFunPolice
This mod will not go further. To make it work I've put the same flag the Spark uses to go on mission over and over.
Making a resistance card or applying debuff would require code. Not difficult but not on the scope of this mod. We can still open a discussion to imagine a better implementation 👍
Lebowskichild 2019년 10월 17일 오전 8시 02분 
Out of curiosity, how exactly does deploying a wounded soldier affect their (THE SOLDIER IN QUESTION) wound times? I mean, I know if you deploy a soldier with a wound that their starting health on that mission is reduced, but what if I heal them to full and they then take no damage in the mission?

What I'm trying to understand is, what is the penalty to wound times of taking already wounded soldiers? Either if they take additional damage on the said mission or even if they take no damage. Does wound time stack?

Sorry if this is common knowledge but I've never taken notice of the affect when/if I've had the situation come up in game.
Lady Cucco 2019년 10월 17일 오전 3시 23분 
I guess if you use this mod and then deploy someone just a day before they would have recovered anyway, they would still be in the same bad shape as just after the last mission?
Steve30 2019년 10월 16일 오후 7시 39분 
I would actually love to learn how to turn it into a resistance card.
Brave Sir Sausage 2019년 10월 16일 오후 7시 05분 
Another +1 for the preview image.
I know this is meant to be a simple mod, but would you consider an option to allow only lightly wounded soldiers to be deployed (as in the current resistance card) or finish the mission wounded worse than they would otherwise be?

It always kind of bugged me how Bradford got to decide who got to lie around in bed just because they came back from a mission in a jar instead of Commander moi.
Star¤Dagger 2019년 10월 16일 오후 3시 34분 
Needs a chance for perma-death if the soldier starts with less than 50% health and gets injured.