XCOM 2
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[WOTC] Left 4 Dead 2 Nick's Suit (v1.1)
   
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16.919 MB
Oct 9, 2019 @ 11:08pm
Feb 9 @ 3:11pm
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[WOTC] Left 4 Dead 2 Nick's Suit (v1.1)

In 1 collection by Max
[X2 WOTC] Max's Cosmetic Collection
116 items
Description
"Stick that where the sun don't shine!"

Adds Nick's suit in 5 different flavors, along with his Payday mask.

Variants include a cleaned up version of the suit, a checker patterned suit resembling Benny's from New Vegas, a black and red suit with Yakuza-esque tattoo stylings on the coat's arms, and a white suit with lots of bloodstains made courtesy of PsyCHo.

Currently only the clean suit is tintable, with the coat and slacks being colorable with Primary Armor and the undershirt with Secondary Armor.

While the legs are separately selectable, don't expect them to have great cross compatibility, i didn't do any testing with them and they're weighted specifically with Nick's suit jacket and undershirt in mind.

During the making of v1.1, i thought "why don't i allow the option to use Nick's rings as forearm deco?" And so i did, you can find his corresponding rings for each hand in the forearm slots. Note that they're fitted for the bare XCOM hands, i have no idea how they'll work with other pairs of hands.

It wasn't really necessary to add his custom Payday mask to the mod, but i figure it's a nice bonus if you have other members of the Payday Gang in your character pool, you can turn Nick into an unofficial member.

It's highly recommended you use Walker Texas Ranger's Nick Voice Pack for the full assclown experience.


INCLUDED STUFF:
  • Nick's Suit (5 Variants) (M, Torso, Arms, Forearms, Legs)
  • Nick's Payday Mask (M, Helmets, Face Props)

CROSS MOD & DLC SUPPORT:

REQUIREMENTS / SUGGESTIONS:

KNOWN ISSUES:
  • N/A.

CHANGELOG:
VERSION 1.1 (2/9/2024)
  • *Changed the internal name of the mod from 'Left4Dead2Nick' to 'L4D2_Nick_Suit'.*
  • **All arm and leg parts can now be worn with any armor.**
  • Added a bloody suit variant courtesy of PsyCHo.
  • Added Nick's rings as forearm deco.
  • Re-rigged the entire suit as i did kind of a ♥♥♥♥ job when this first released.
  • Sleeves now come with the torso. The hands are still separated under the Arms category.
  • Better separated suit pants.
  • Minor material and texture improvements to all variants.
  • Increased Diffuse resolution on the default and clean suits from 1k to 2k.
  • Slightly improved tinting and pattern scaling on the clean suit.
  • The suit torso can be worn with more armor sets.
  • Nick's payday mask can now additionally be found in both Face Prop sections.
  • Changed the internal name of Nick's mask as it was WAY too generic of a name (literally just "PaydayMask" lmao). You'll need to re-assign this if anyone was wearing it.

*Loading a save after this update will tell you this DLC is missing, which can be safely ignored. This only applies if you have a save from before the update. I lost the project files for the mod and had to re-make it, so i figured i'd also give it a better internal name.*

**This also means i've removed the arm and leg entries for all armor types except Kevlar, as they'd be redundant. You'll need to replace any given soldier's arms and legs if they weren't wearing kevlar armor after this update.**


CREDITS:

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8 Comments
Cap'n Blokebeard Feb 12, 2023 @ 2:00am 
Wish we'd see more of these with actual Survivor heads. =(
Hydrostatic Oct 14, 2019 @ 10:50am 
Why is this even a thing.
The Dinkle Oct 13, 2019 @ 4:32pm 
That checkered texture feels like the game was rigged from the start.
Uncle Al Oct 10, 2019 @ 1:32pm 
Funny thing, that Yakuza Mod that added Kiryu's suit? You could do Nick's suit with that too. But this is the literal real thing sooooo...
Dimitri9511 Oct 10, 2019 @ 4:39am 
i cant wait to see the others L4D2 outfits
Cavily Oct 10, 2019 @ 1:27am 
Boomer when
Max  [author] Oct 10, 2019 @ 12:45am 
I was considering it, yes.
Search Oct 10, 2019 @ 12:44am 
Amazing! I've been hoping someone would do some Left 4 Dead characters. Any plans for the rest of the survivors?