Garry's Mod

Garry's Mod

165 ratings
Military binoculars prop pack
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Movie, Realism
File Size
Posted
11.273 MB
Oct 8, 2019 @ 11:47pm
1 Change Note ( view )

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Military binoculars prop pack

In 1 collection by Zeraphy
Seraphim's GMOD Milsim & Reenactment theme models
43 items
Description
Well, this is the second one I released so far. First time to do those phongs and normal maps crap but hope it runs good.

This pack includes some binoculars for modern or WWII issued scenebuild.
Like what in the title, not a weapon(yeah, binoculars are surely not) or something your character hold in hand.

Enjoy :)

PLEASE PRESS RATE AND FAVORITE IF YOU LIKE IT, THANKS A LOT!!!
PLEASE PRESS RATE AND FAVORITE IF YOU LIKE IT, THANKS A LOT!!!

31 Comments
Matt Aug 31, 2023 @ 11:45am 
thank you so much
Zeraphy  [author] Aug 31, 2023 @ 12:47am 
33rd battalion from Spec Ops: The Line
Matt Aug 30, 2023 @ 5:57pm 
whats the name of the soldiers in the first pic?
CatEaterSenior Dec 17, 2022 @ 2:58pm 
Thanks so much man!
Zeraphy  [author] Dec 15, 2022 @ 11:34pm 
CatEaterSenior Dec 15, 2022 @ 9:35pm 
What's VK? and what's his username on there?
Zeraphy  [author] Dec 7, 2022 @ 12:19am 
he released them on his VK page which included the physic model files.
CatEaterSenior Dec 6, 2022 @ 7:14pm 
Hey, Bogoya, the Modern Russian Soldiers from Ivan; How do you port them into GMod? I Can't really seem to get it to work and everyone in the comments doesn't really give a straight answer on how to. If it doesn't bother you, little help?
Zeraphy  [author] Oct 25, 2021 @ 6:04pm 
I think the reason why it can't be used in SFM is because the model path in qc is not the exact correct way for gmod and sfm. Normally it should be like models/author's name/binocular/binocular.mdl but what I did is only a binocular.mdl. This works in gmod but for sfm you need to change the path in qc to the previous way
Ramon(f_finder) Oct 25, 2021 @ 7:30am 
Hey man, this looks like a cool stuff!
however, I am having a problem to port these models into SFM.
I think those models share some same assets, but it needs to be separated and assigned to each model with same name.
hope that this is making sense.. since I am a newbie SFM user, so I am not even sure about I am saying lol

in short, I wanted to know how those .vmt/.vtf files work with models.
(if you don't mind sending me a msg, I could provide some screenshots aswell)

thanks for reading, have a great day :)