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- Now works with existing saves (for real this time)"
^ can confirm it does
finaly got rid off super annoying antiquity site occupying my hills tile xd
INSERT OR REPLACE INTO Resource_Harvests
(ResourceType, YieldType, Amount, PrereqTech)
VALUES
('RESOURCE_NITER', 'YIELD_PRODUCTION', 40, 'TECH_GUNPOWDER');
This should be reflected in the tooltips in the tech tree as well. If you disagree with the premise, you can edit it yourself by finding the Civ 6 workshop folder under your steam install and editing the following file: 'HarvestAllResources.sql' to change 'TECH_GUNPOWDER' to 'TECH_MILITARY_ENGINEERING'.