Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Merchant ship hull 1975
   
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Vehicles: Delivery
Tags: v0.8.33
File Size
Posted
Updated
153.452 MB
Sep 28, 2019 @ 5:32pm
Oct 7, 2019 @ 5:20am
8 Change Notes ( view )

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Merchant ship hull 1975

Description
Spawned at Harbour base or creative island/coastguard outpost

Featuring Tajin's autopilot (More like a navigation assist since it doesn't actually work with this ship*)

Startup procedures:
Go to AFT engine room and turn on EXHAUST, AIR and FUEL pumps
Press "Engine Starter" for two seconds
Throttle up all three engines to 100%

Backing away from the dock:
Go to the other cabin and set the throttle to -1.00.

As for the rest, just read the labels on the buttons and you'll probably be fine.
BTW: "MAINS" refers to the main electric circuit which powers the ships general systems such as the pumps and lights
"PROPS" refers to the propulsion.

And you can enter most sections of the ship for damage control or just general exploration.
Fuel tanks are off limits for obvious reasons.

*Alright, maybe it does work. But I made it a steering assist for "balance" reasons. I mean, trying to follow the set course bearing while the ship is being tossed around? Isn't that fun and engaging?
Oh yes, and the rudder does take some time to move into its set position.

Sailing issues:
Good luck trying to pump water out of the ship, comrade. The ballast pumps aren't powerful enough to flush a toilet, much less pump a few thousand tons of water out of a ship after its being hit by a tsunami...

Where are the lifeboats? You may ask.
Well, they aren't worth the trouble as over the course of around five sinkings caused by progressive hold flooding, I was able to come to the conclusion that without constant attention to keep the pumps running and the ship afloat, the ship has a minor tendency to pitch down rapidly and dive all the way to the bottom without warning.

TEST A: Leak in starboard side-Forward "Flood tank A" in the bow was affected. Drainage pumps were not turned on.
Over the course of two hours in high wind conditions, the vessel failed to display any noticable effects from the wheelhouse until less than 40 seconds before the sinking when it suddenly started to pitch down due to water ingress in the forward storage hold and the main cargo hold.
Escape possibility: Impossible

TEST B: Leak in starboard side-Forward "Flood tank A" in the bow was affected. Drainage pumps were turned on.
Weather conditions were nearly identical. But with the drainage pumps turned on, the affected compartment remained dry for the duration of the test.

Or maybe I'm just too lazy to install lifeboats.

Notes:
All required items can be edited and reuploaded.

Damage to the cargo crane pistons is to be expected. This is acceptable and should not impede its operation in any way.
24 Comments
Battery Man Feb 29, 2024 @ 1:41pm 
is there a version of this but without the engines, pipes, logic, etc.?
Not Feanor  [author] Mar 16, 2022 @ 9:39pm 
None, is broken
illuminate Mar 15, 2022 @ 4:30pm 
what missions can this do?
Bobert912 Feb 12, 2021 @ 10:38pm 
@Not Feanor I know the comment is a few months old but someone did upload the titan propeller to the workshop https://steamcommunity.com/sharedfiles/filedetails/?id=1995075912
Not Feanor  [author] Nov 9, 2020 @ 4:17pm 
Titan propeller got removed from the game files.
EvolvingCode Nov 9, 2020 @ 11:19am 
the ship does not have any propellers mate
FPV5 Sep 4, 2020 @ 5:06pm 
wow
Anzio Aug 27, 2020 @ 2:54pm 
wow.
the noob king Apr 10, 2020 @ 1:52pm 
good ship:D
(OTR) 0xferd™ Feb 15, 2020 @ 10:45am 
dam thats huge...
bigger that the ships that i make lol