RimWorld

RimWorld

2,131 ratings
Better ModMismatch Window
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.209 MB
Sep 25, 2019 @ 3:51am
Jun 14 @ 8:54pm
26 Change Notes ( view )

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Better ModMismatch Window

In 2 collections by 정구지
asdf
222 items
jungooji
386 items
Description
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
added mod will be indicated with green color.
removed mod will be indicated with red color.
+ yellow means the version has changed.

this mod doesn't need specific load order. safe to add / remove.

#updates
#v1.2
supports RW 1.4, 1.5
fix text alignment

#v1.1.36
support RW 1.3

#v1.1.35
now supports RW 1.2

#v1.1.34
fix incompatibility with RW version 1.1.2597, reported by @Tynan
also version identifier is now based on Identifier, not the mod's name

v1.1.33
removed included harmony for version 1.1, and added dependency to "harmony"

v1.1.32
add compatiability for Rimworld version 1.1

v1.1.31
fluffly mod manager confliction was fixed
rimsaves confliction patched

v1.1.2
add version checking on/off in Mod Settings
remove bug codes.

v1.1.1
small logic change that might cause a problem

v1.1.0
+ add version mismatch checking.

v1.0.1
+removed test code that causes infinite looping / rimworld crash.

v1.0.0
+ initial publish.

#known issues
mod version depends on Manifest.xml, introduced by Fluffy's mod manager.
mod version that doesn't support will be treated as an unknown version.

https://github.com/zzzz465/ModMisMatchFormatter

Thank you to
"Proxyer" for the japanese translation.
"HawnHan" for the ChineseSimplified translation.

do you like it? Please Upvote and do favorite!
291 Comments
♥♥♥ war arena May 14 @ 7:24pm 
does this still work in version 1.5?
Buy_Rice Apr 4 @ 7:52am 
does this allow me to see mods that give me errors
Three Feb 24 @ 8:03am 
@Clarke's Third Mage I belive that core game with DLCs does that. I will send you an screenshoor when I will start a new game with new mods :highlvl:
Clarke's Third Mage Feb 23 @ 5:19pm 
Feature request: have an option to only show the changes. It's annoying to have to scroll down through a list of 150+ items just to confirm that the only change was adding that one new mod that I've just added to this playthrough.
Three Jan 30 @ 9:44am 
Thanks for creating this mod. I've played many games using it. It made managing my ever-growing collection of mods much easier. It's awesome that it was included in the base version of the game. That seems like a great honor for the author. :cozyfallout4:
Evono Jun 1, 2024 @ 6:56am 
Thanks for Updating to 1.5 !
Narlindir May 30, 2024 @ 4:30am 
@iErr0r32
might want to post your player.log file
VL4DST3R May 28, 2024 @ 4:14am 
O7 now in base game!
iErr0r32 May 6, 2024 @ 9:18am 
Exception filling window for Madeline.ModMismatchFormatter.ModMismatchWindow: System.Exception: Root rect's height is smaller than minimum size 34
[Ref 6F4A74D9] Duplicate stacktrace, see ref for original
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Narlindir May 4, 2024 @ 1:11am 
@That_Annoying_Guy if you change mods and load a save that doesnt have those mods it usually just says "yo stuff changed" this mod changes that to the 2 colomn system shown in the picture