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Be advised that you'll need the submaterial tool to actually use these (since they're just textures instead of actual reskinned/hexed models) and, depending on the BSAA model you spawn, you may need to click on the texture immediately below or above the one you actually want to replace.
Here is the original link to the post if it matters: https://web .archive. org/web/20190407022959/ https://forum .facepunch. com/dev/btjbg/Special-Forces-retextures-for-the-BSAA/1/