Oxygen Not Included

Oxygen Not Included

1,438 ratings
Suppress Notifications
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Mods: Tweaks, UI
Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
153.451 KB
Aug 11, 2019 @ 7:57pm
Nov 25, 2024 @ 8:18pm
15 Change Notes ( view )

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Suppress Notifications

In 1 collection by Aze
ONI Strict QOL Mods
33 items
Description
Tired of constant broken and flooding messages from points of interest?

Adds the ability to hide most alerts with just a click. Prevent specific notifications, status items, and damage bars from showing on any objects that are suppressed.



Features:
  • Selectively suppress individual objects like buildings, plants, critters, dupes, etc.
    • Hide notifications (shown in top-left) like "starving".
    • Hide status items (red/black icons) like "unpowered" or "missing resources".
    • Hide damage bars from damaged/broken buildings.
  • Critters will pass suppression along to their children.
  • Copy suppression settings between objects.
Usage
When suppression can be modified, at least one of these buttons will be in the selected object's side-screen (lower-right).
  • Suppress Current - Suppress all currently visible alerts on the selected object. This will not suppress any alerts that are not visible.
  • Unsuppress Current - Remove all current suppression from the selected object.
  • Copy Settings - Open the copy settings tool. This will copy suppression from the selected object to all matching objects in the target area.
Examples
  • Get rid of "idle" notifications from specific dupes (e.g., rocket pilots).
  • Remove "flooding"/"broken" alerts from discovered buildings in points of interest.
  • Hide "missing resource" alerts from machines set to continually produce.



Like the Mod?
I've poured hundreds of hours into creating and supporting my mods because I love the game and the community. Knowing that people enjoy and appreciate them is what keeps me going.

If you're feeling generous, consider:
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Found a Bug?
Please read this entire page[github.com] before going any further. If the instructions are not followed, I will not be able to fix your issue.

Source[github.com]
204 Comments
Aze  [author] Nov 20 @ 5:18pm 
@Doc_Abreu: I just tested and it's working for me.

Could you force update with Mod Updater to make sure Steam didn't serve you an empty mod while it was having issues?

If that doesn't fix it, could you be a little more specific? What are you trying?
Doc_Abreu Nov 20 @ 11:01am 
not working with new update
Aze  [author] Sep 25 @ 5:22pm 
@B1gwulf: It's working for me. Could you elaborate on the issue?
the mod its not working in the last version :meepwow:
Lies_Noneya Sep 19 @ 12:23pm 
So glad I found this, notifications from gravitas buildings and cook stations are so annoying
Aze  [author] Aug 2 @ 8:43am 
@Toast: Thanks for the report, I was able to reproduce. I have no clue what Klei did to make this status item different, I will have to look into it.
TOAST Aug 2 @ 3:07am 
The Power Control Station does allow supression of "not in Power Plant" but on reload it reappears and back, told to be hidden and can't be re-hidden.
Aze  [author] Jul 12 @ 7:36am 
@King DaMuncha: Works fine for me. Please provide the log and ensure you're fully up to date (use Mod Updater).
King DaMuncha Jul 12 @ 2:58am 
throwing me an error
Sirkov Mar 29 @ 4:40am 
i've been waiting for it my whole life..