Oxygen Not Included

Oxygen Not Included

910 ratings
Piped output
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Jul 31, 2019 @ 6:18am
Jan 17, 2021 @ 3:45pm
5 Change Notes ( view )

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Piped output

Description
This mod introduces a new type of pipe output, which will output to a pipe if there is one and output to the room if there is no pipe. This means the same building can be used both with and without pipe connections.

Technically the buildings will store the output and if there is no pipe, then it will release the gas to the room regardless of room pressure. If it's a liquid output, then it will drip on the floor. If there is a pipe, then it will use the pipe instead and not vent to the room. It can merge pipe contents like bridges. A building stops if it stores 5 seconds worth of gas/liquid as this is used as indicator for blocked pipe.

The output pipes are colored according to the element they will release. This is particularly helpful for buildings with more than one output like the electrolyzer.

A few exceptions exist to the standard rule, like algae terrariums will require emptying if no pipe output and the electrolyzer can overpressure from room pressure, even if outputting to pipes.

Written to be as compatible with other mods as possible. Intentionally made compatible with Coal Generator Delivery Fixes.

Safe to add or remove in existing savegames. However adding new pipe outputs does come with the risk that say a polluted water output shows up on top of a clean water pipe.

Applies to the following buildings:

- Oxygen diffuser
- Algae terrarium
- Electrolyzer
- Rust deoxidizer
- Gas range
- Coal generator
- Wood generator
- Natural gas generator
- Petroleum generator
- Fertilizer synthesizer
- Ethanol distillery
- Oil refinery
- Polymer press
- Oil well

For direct contact: use forum. I don't accept friend requests from strangers.
Forum thread[forums.kleientertainment.com]
GitHub repository[github.com]
Manual install guide[github.com]

Report bugs here[github.com]

Changelog:

1.3 Disabled gas range and rust deoxidzer (bugs due to component conflicts)
1.2 Fixed natural gas generator outputting exhaust into the gas input, resulting in wrong element damage
1.1 Fixed Fertilizer maker, natural gas generator and gas range
1.0 Initial release
383 Comments
Ristonier Dec 21, 2023 @ 2:41am 
please update
SSDGHS Nov 17, 2023 @ 4:51pm 
please update.please update.please update.please update.please update.
KittenCanaveral Dec 5, 2022 @ 6:36am 
This is listed as out of date in game, is there a plan to update?
Nov 5, 2022 @ 5:12am 
翻译:
该模块引入了一种新型的管道输出方式,如果有管道输出,则输出到管道,如果没有管道,则输出到房间。这意味着同一建筑物可以使用管道连接和没有管道连接。从技术上讲,建筑物将储存输出,如果没有管道,那么它将释放气体到房间,不管房间的压力。如果是液体输出,就会滴到地板上。如果有一个管道,那么它将使用管道而不是排气到房间。它可以像合并桥梁一样合并管道内容。如果建筑物储存了5秒钟的气体/液体,那么建筑物就会停止,
Nov 5, 2022 @ 5:12am 
翻译:
因为这是用来指示堵塞的管道。输出管道根据它们将要释放的元素着色。这对于像电解槽这样有一个以上输出的建筑物来说尤其有帮助。一些例外情况存在于标准规则之外,比如藻类容器在没有管道输出的情况下需要排空,而且电解槽可能会因为室内压力而超压,即使输出到管道也是如此。尽可能与其他模块兼容。特意制造与煤炭发电机输送固定装置兼容。安全地添加或删除现有的保存游戏。然而,增加新的管道输出确实带来了风险,即污水输出出现在清洁水管的顶部。
76561198865468094 Oct 15, 2022 @ 7:40pm 
什么时候能更新
Координатор ООН Jan 28, 2022 @ 2:39am 
cheat
ZcrazyG Jan 7, 2022 @ 11:23pm 
and away!