Natural Selection 2

Natural Selection 2

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Classic Combat Maps
   
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Description
Collection of all maps for Classic Combat.
Classic NS2 Combat

Items (71)
ns2_co_angst port
Created by Seraph
Remake of the NS1 map, co_angst. Credit goes to the original map maker. publish_id = 89b2fa8 Looking for someone to take over re-imagining the level. Onos cannot use elevator, might switch that to a ramp......
co_assault
Created by CtrlAltDel
Combat Map...
ns2_co_atles_amenon
Created by TwoStroker
jalla update...
ns2_co_awesome
Created by topeveryday
ns2_co_awesome ...
ns2_co_battlechamber
A fast-paced map designed for the combat mod of Natural Selection 2. It was the week before graduation for the military cadets on the human colony Spark30. The cadets were conducting combat exercises in the new training chamber, a chamber with walls that c...
ns2_co_biodome
Created by pSyk
ns2_co_biodome Combat map based on ns2_biodome, using Falls as big center battlefield. publish_id = "52269bad"...
ns2_co_biodome
Created by Samoose
Biodome map for combat. Currently playing with different spawns to see which is the best, so please leave feedback in the forums here about what you think. The blocked off areas aren't permanent, so they will be better in the final version depending on whi...
ns2_co_biodome_v2
Created by Magneto
This is the combat version of biodome which uses teleports to get around. Mod ID: a683ee4...
co_blackmesa
Created by Avoca
such an honor...
ns2_co_blackmesa
Created by =Mr.P=
Remake of Black Mesa! You need ExtraEntitiesMod on the server fixed the portals forum topic http://forums.unknownworlds.com/discussion/130388/co-blackmesa#latest mod id: 8bceb5c alpha.v1.4...
ns2_co_bloomfield
Created by joescrufff
TEst Map for ns2_co_bloomfield v.01...
ns2_co_chuteout
Created by CtrlAltDel
Vertical Combat Map Map features the Extra Entities Mod written by JimWest. Teleporters - Require welder to activate Jump Pads Power Nodes I hope you enjoy it. Please let me know of any bugs or suggestions you may have for the map. You can let me know on e...
co_chuteout_refined
Created by Meteru
Vertical Combat Map ORIGINAL MAP BY W (+) |2 T H Y A updated version of ns2_co_chuteout. Requires Classic NS2 Combat and Good old entities. add pathing for arcs moved hive further away for arcs fixed effects to be activated with teleporter power add minima...
co_Core remake (Alpha 6.01)
Created by Namax
co_Core remake for NS2 Combat For more info and screenshots please visit relevant topic at NS forums: http://www.unknownworlds.com/ns2/forums/index.php?showtopic=120369 Version: Alpha 6.01 - Minor fix Version: Alpha 6.0 - Original author: Jake "Ekaj" Griff...
ns2_co_core
Created by Brainfood
ns2_co_core...
co_courtyard
Created by Vetinari
...
ns2_co_crossroads
Created by CtrlAltDel
Map has been RE- PUBLISHED under the name ns2_co_pump. I've had incredible issues with trying to update this map under this publication so I've changed the name and re added it to the workshop in the hopes that this fixes all the issues with updating the m...
ns2_co_crossroads2
Created by Dee0gee
co_crossroads2...
co_cs_italy
Created by Avoca
Removed all reflection probes Changed around a few textures to be stock default ns2 style Tried to make the map brighter. All lights more radius. Flipped the spawns Removed the "acid rocket blocker" , although in this area the render distance is exceeded h...
ns2_co_descent
Created by Magneto
This is a version of descent which has been edited and resized especially for combat! Mod ID: 80ef2e5...
ns2_co_dm6
Created by =Mr.P=
alpha v2 the mod nr 70ad067 added minimap and more clearer where the enemy are maper/textur =Mr.p model/prop =von doom poster`s = tow stroker...
co_docking_station
Created by Jibrail
a combat version of the map docking...
Co_Down
Created by Mooch1e
Smaller Map New Rooms Rearrange Removed RTs Dec 9 2012 Made hallways smaller Added Vents Dec 12 2012 No more long hallways Changed Central Command layout Moved a few rooms Dec 13 2012 Removed rooms to make the map smaller Moved Vents Changed Rooms Dec 14 2...
co_down_a1
Created by Mooch1e
Combat map Down. Version Alpha 1...
Ns2 co_faceoff remake
Created by JimWest
Remake of the famous Ns1 combat map co_faceoff. Only playable with the Ns2 combat mod (cause the map has no resource tower spots)...
co_faceoff
Created by Avoca
ns2c...
ns2_co_faceoff_ns1
Created by Archie
NS2C This co_faceoff is made for the NS2C mod, it better suits the game-play movement and it's closer to the NS1 version, it also works perfectly fine on NS2 Classic combat. Good to note, pathing works wonders and bots bunnyhop around allot, try it out :) ...
ns2_co_fightbox
Created by Magneto
Just a quick and random close combat map i made for fun! Mod ID: a42aa5a...
Co_FortSiege
Created by Brian
A very unpolished and unbalanced Combat Mode level where Marines start in a fort surrounded by caves. NOT a siege level - don't put this on a siege server....
co_hellevator
Created by Gamer 2023
Hellevator - it's a hell of a ride. This is a small action packed ns2 map for the Combat Mod The majority of the gameplay area is an elevator shaft with many different exits and entrances so all of the action is focused around the elevator. It should be pu...
NS2 Combat H3llEvator
Created by ๖ۣۜۜXNovaCore
This is the fixed version of Tom's co_hellevator. This map works (not perfect). The only bug the map has atm is the random train which flys(?) through the lift vent... Original author Tom (credits goes to him) This is the fixed version of Tom's co_hellevat...
ns2_co_hydra
Created by Brainfood
ns2_co_hydra...
co_iam_lemmings
Created by Avoca
ns1 map co_iam_lemmings_b16 complete with weldpoints, breakable glass, push trigger rather than elevators....
ns2_co_ingress
Created by .refleX
...
ns2_co_kestrel
Created by [=Alex=]
Beta 21...
ns2_co_kestral
Created by Brainfood
ns2_co_kestral...
ns2_ladderwars
Created by bob
Combat map featuring one ladder...
Co_Lavacliff
Created by Brian
A simple, dark combat mode level. NOT suitable for "serious" gameplay. Marines start in a building at the bottom of a cliff. Aliens start inside a cave partway up the cliff. Due to the relatively small size and the speed of reaching the opposing team's bas...
co_loltrain
Created by Gamer 2023
real working train going around really fast, ride the technological rodeo a mash up various train/tram areas from the offical ns2 maps more info here: http://forums.unknownworlds.com/discussion/128174/release-co_loltrain...
NS2 LoLTrain (fixed)
Created by ๖ۣۜۜXNovaCore
This is the fixed version of Tom's co_loltrain. This map works almost like a charm, but there is still a bug with the train and players in RR will be pushed through the RR or inside the map. Original author Tom (credits goes to him) http://steamcommunity.c...
co_loltrain_revised
Created by Meteru
co_loltrain_revised ORIGINAL MAP BY TOM. A updated version of co_loltrain. Requires Classic NS2 Combat and Good old entities. - fixed sunked train - fixed hive to near to arcs - closed holes in track - fixed pathing modid: 6C6F1145...
ns2_co_lunacy
Created by Trainee
Lunacy is Natural Selection 2 map designed for the combat mod. At this stage of the beta version it is not yet tested properly! You can find Lunacy on the forums ( http://forums.unknownworlds.com/discussion/113611/ns2-co-lunacy/p3 ) i would love to hear de...
ns2_co_Lunacy_old
Created by Trainee
Ns2_Lunacy is a mapping project by - Trainee.ger Being developed for the Mods - Proving Grounds pg: http://www.unknownworlds.com/ns2/forums/index.php?showtopic=116252&st=0&start=0 Lunacy: http://www.unknownworlds.com/ns2/forums/index.php?showtopic=113611&s...
Co_Minifridge
Created by Brian
A Combat Mode level inside a mini fridge. A large mini fridge....
co_nautica
Created by Royal Rampage
underwater combat map....
ns2_co_nest
Created by CtrlAltDel
-------------Combat Map------------ Personal Log Sam Higgins Chief Medical Officer Frakkas Complex Sirius Sector TSA Orbital scans had detected rich veins of the Blue Crystal mineral the TSA use in the manufacture of their nanite technology in a cave syste...
Co_ObstacleCourse
Created by Brian
A very early obstacle course level....
ns2_co_oldassgamers
Created by PooFighter
Welcome to Linnear Wars! First map ever created on NS2. It's totally retarded and it's HORRIBLE in gameplay balance for NS2. But This is who I am, a crazy dude who tries to do something different. So Please enjoy a map which is linnear. No vents, only one ...
Co_Pleasework
Created by crackitoo
Version 0.2...
ns2_co_portals
Created by Seraph
A maze of portals and a universe of wonder await you in this fun filled, community made combat map. Marine Start - WorthyRival Transit - Braw Gravity Hub - WorthyRival Nautilus - Evil_bOb1 Circus - Rudy.cz Gorge Tunnel C - Seraph Crystal Cave - WhiteDevil ...
Co_Portals_Lava
Created by Zertigan
My contribution to a community map. Lights and props are temporary....
ns2_co_pulse
Created by [=Alex=]
ns2_co_pulse Beta 20...
ns2_co_pulse
Created by Brainfood
ns2_co_pulse...
ns2_co_pump
Created by CtrlAltDel
...
ns2_co_rats (alpha)
Created by roflgator
just a fun map i made in about an hour for fun, if its any successful i will update it and make it better :)...
co_recharge
Created by Moo moo moo moo
co_recharge Version 0.1 - 29/11 - First release Version 0.2 - 30/11 - Redone corridor from Alien spawn - 1/2 done Version 0.3 - 30/11 - Redone corridor from Alien spawn - 3/4 done Version 0.4 - 30/11 - Textured and fixed a vent Version 0.5 - 04/12 - Finish...
ns2_co_redemptioncombat
Created by roflgator
The combat version of my map ns2_redemption. If you like this map, please look up and download the classic version...
ns2_co_rockdown
Created by Brainfood
ns2_co_rockdown...
ns2_co_sava
Created by [=Alex=]
Beta 16...
ns2_co_sava
Created by Brainfood
ns2_co_sava...
ns2_co_skylight
Created by Seraph
Before there was Biodome there was the Skylight Test Facility. Designed to test the light limits of organics on space stations the facility was placed on a planet with near constant light - in a solar system with three suns. However, on the dawn of one of ...
co_spacefall
Created by Avoca
Derp...
co_spacefall
Created by Dakoda
co_spacefall Originally created for NS1 by: HoundDawg...
ns2_co_stargate
Created by Magneto
------------ 2018 Version - (Permission to modify...) ------------ This is an updated version of the original stargate combat map i made in the early days of ns2. I now give everyone permission to make modifications and reupload this map as long as it's di...
ns2_co_spacejump
Created by Seraph
Use jump pads to jump to floating platforms! For best results stop on the arrow platform. publish_id = 7bc2b15 Note: Fade & marine fly a little too much sometimes, but fat gorgies were hard to accommodate for....
co_stargate-xt9
Created by Avoca
Derp...
co_tram_hub
Created by Jibrail
Tram hub is a combat version of the map tram...
Co_Ulysses
Created by WhoisMikeJones?
This is a remake of the original co_ulysses. This is currently in beta and I will update this section as updates are made. Version 1.7 ---------------------- • Removed Space outside cargo to cramp marines • Added Cinematics in some areas to improve stealth...
ns2_co_veilcombat
Created by Syli
This is the map ns2_co_veilcombat optimized for the "combat" mod. Recommended for 8v8 or 10v10. - made smaler - reworked some areas Feedback on the maplayout is appreciated version 0.2beta original map maker: FMPONE modified by: Syli...
co_volcanodrop
Created by Dakoda
co_volcanodrop Mod ID: 692d1e72 Originally Created for Natural Selection 1 by MikeySonn Heavily modified to play better in NS2....
co_rockdown
Created by Dakoda
co_rockdown, Originally created by: Gibbles Remade for Combat by: Brainfood Updated by: Shrimm MOD ID: A7E6DAF0...