Garry's Mod

Garry's Mod

11,621 ratings
FA:S 2.0 Alpha SWEPs - Rifles
Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
Tags: coop
File Size
24.189 MB
Sep 27, 2013 @ 6:16am
Feb 1, 2014 @ 11:59pm
18 Change Notes ( view )

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FA:S 2.0 Alpha SWEPs - Rifles

Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)
Requires FA:S 2.0 Alpha SWEPs! (Click here)

This is an optional SWEP pack that adds more rifles to the official FA:S 2.0 SWEPs pack that I worked along with the developers of the mod, to make sure that it matches their tastes.
The base is written completely from scratch.

In case you're interested, get the source mod here.[]

This optional pack adds 8 more rifles:
- M4A1
- G36C
- M14
- M21
- SG550
- SR-25
- M82

- Weapon attachment system (sights, suppressors, extended magazines)
- Dynamic accuracy
- Dynamic recoil
- Surface penetration
- Surface ricochet
- Sprinting
- Near-wall
- Holstering (takes a while to put a weapon away)
- First-time draw animations
- Unique weapon reloads for weapons like SKS, Raging Bull, M24
- Unique weapon behavior for weapons like M24, M3 Super 90
- Shell ejection
- Bullet chambering
- Empty/full reloads
- Reload duration depends on amount of ammo in the weapon
- Custom viewmodel movement when walking, sprinting, reloading + sprinting, standing still
- Custom viewmodel sway
- Custom ammo indicator
- Firemodes (full-auto, semi-auto, bursts, etc.)
- View bob during reloads
- Weapon proficiency (after using a certain weapon for a long time you become proficient with it and as a result reload faster)
- Custom ammo types (5.56x45MM, 7.62x39MM, 7.62x51MM, etc.)
- World models

RELOAD KEY - reload/check magazine, firemode
CONTEXT MENU KEY (default is C) - open customization menu; while aiming down a scope - peek away from the scope
USE KEY + RELOAD KEY - change firemode
USE KEY + SECONDARY ATTACK KEY - check magazine and firemode
USE KEY + PRIMARY ATTACK KEY - quick grenade (requires the FA:S 2.0 Miscellaneous pack!)

Known issues:
Upon spawning the weapon for the FIRST TIME, your deploy sounds will be slightly delayed, based on the amount of time it took to load the models
The M82 is missing it's lens and some scope textures. Nothing I can do about.

Console variables/commands:
fas2_differentorigins <0 - 1> - if set to 1, will use slightly different weapon origins. CLIENTSIDE.
fas2_handrig <0 - 1> - if set to 1, weapons will use a sleeve along with different gloves; changes apply upon new weapon equip. CLIENTSIDE.
fas2_handrig_applynow - applies the selected hand rig instantly (without having to get a new weapon). CLIENTSIDE.
fas2_nohud <0 - 1> - if set to 1, it will disable the HUD elements that pop up when you reload. Requested feature. CLIENTSIDE.
fas2_profgain <0 - 1> - controls the amount of proficiency increase with each reload. SERVERSIDE.
fas2_holdtoaim <0 - 1> - if set to 1, then releasing your secondary attack key while aiming will go back to hip-fire
Popular Discussions View All (14)
Mar 9, 2017 @ 5:04am
Sniper Rifle Adjustable Sensitivity
Aerthas Veras
Nov 26, 2020 @ 8:05am
Sniper Scopes not working
Oct 30, 2019 @ 5:46am
Help me , please
< >
Bunny Oct 1 @ 10:03pm 
А как запретить костомизацию оружия?
swei_la98 Sep 11 @ 7:23am 
Which guns takes the ACOG???
Dokroma Aug 30 @ 9:23pm 
How do I stop the bullets going through solids surfaces?
Ordinary Guy Mar 5 @ 11:39pm 
What playermodel is used in the screenshots and videos?
QueenKrisalis Feb 14 @ 6:40am 
please fix the world model, when you turn or run, the weapon goes very far to the side, it can be seen from the third person and on the camera
Taser G4Skins Aug 28, 2020 @ 11:06am 
what is this HUD?
xan May 28, 2020 @ 3:37pm 
no muzzleflashes
hua xue piao piao piao May 15, 2020 @ 7:05am 
work for online?
Lucah Apr 21, 2020 @ 8:25am 
K.λ.L.λ.Z.H4663 Apr 9, 2020 @ 7:29am 
THE BATFLY these are the half life maps...