RimWorld

RimWorld

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OokamiPlus
   
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Mod, 1.1
File Size
Posted
Updated
400.821 KB
Jul 20, 2019 @ 3:22pm
Jul 10, 2020 @ 2:10am
3 Change Notes ( view )

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OokamiPlus

Description
A legendary beast known in Folklore as Ookami, tales speak of a mythical creature that stalks the wooded lands of the Rim. Intelligence glints in its wolven eyes, it could be a valuable ally or a terrible predator.

**Hopefully if all went well Ookami should be compatible with A Dog Said Easy Patcher.

~Hey first mod, let me know if there are any issues. It's based off the game Okami for its design. It's stats are on the stronger side while being rather hard to tame as well as being a pretty rare creature. They mature slowly but being a creature of a spiritual land they also live to be very old.

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This is a updated version of the original Ookami mod with added items that can be crafted for either befriending Ookamis or hunting them in the form of masks.

-If you want the original Ookami mod without added items then use this version here...
https://steamcommunity.com/sharedfiles/filedetails/?id=1728391882
9 Comments
Reiha  [author] Aug 13, 2020 @ 9:53am 
I'm currently trying to learn how to write an incident/event for the Ookami spawn and in the mean time I have been testing adjustments to the Ecosystem Weight and Biome numbers. Tako wants their numbers reduced but I don't want them to be extremely rare for people.
Reiha  [author] Aug 6, 2020 @ 9:56pm 
Hey just a heads up Takoom has asked me to adjust the spawn rate of the Ookami in the wild I'm currently testing the number changes. Ultimately he wants it to be more of an event like Thrumbos rather than a natural spawn. If anyone has any thoughts on this lmk. (^_^)b

ps. we can't seem to find the battery for my surface pen at any stores here :| I'll try to MacGyver something to make a desiccated animal image for it.
Takoom  [author] Jul 10, 2020 @ 2:11am 
We're up an running with 1.1! Please let us know if there are any major bugs we missed.
Reiha  [author] Jul 7, 2020 @ 8:57pm 
Mod has been updated to 1.1 tested it lastnight it is running have not seen any issues. I know I need to add in a dessicated animal image for the Ookami i will work on it soon as I can get another surface pen mine is currently also dessicated...... D:
Reiha  [author] May 30, 2020 @ 4:42pm 
@animalspetpal I've not been able to focus on the mod in a while and it seems most of my mods currently on rimworld are still pending some updates for 1.1 but I will work on it and get it updated.
Takoom  [author] May 25, 2020 @ 11:10pm 
Been outa the modding game for a while, but i will make an effort to update this to 1.1. Give me some time.
Sitten1115 May 24, 2020 @ 10:11am 
Will this mod be updated for 1.1?
Takoom  [author] Oct 17, 2019 @ 10:20pm 
OK after a bit of experimenting we found that yes mods do effect the zone ability to store the masks but we should have fixed that so it should be able to be stored again.

Also thought a weak bit of Heat armor should be added to help with choosing it over some other armor pieces but it still should be an ascetic choice or a mid game choice but late game armor should be better options still.
Reiha  [author] Oct 17, 2019 @ 11:15am 
I've looked into the issue of not being able to haul the masks to a stockpile or storage. I've made an adjustment to the tags hoping that will clear things up. We will be testing it out sometime today and hopefully we will be able to update the mod with the adjustments.