RimWorld

RimWorld

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MGS Item Pack
   
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Mod, 1.0
File Size
Posted
Updated
240.946 KB
Jul 11, 2019 @ 10:30am
Jul 19, 2019 @ 8:44pm
3 Change Notes ( view )

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MGS Item Pack

Description
Release Version: 1.0.0
Kept you waiting, huh?
I have tried to integrate many different items from the Metal Gear-universe into rimworld; That being said, I'd like to hope that all of the items are vanilla-friendly.

Food Items include:
Rations, incredibly healthy, and inexpensive, but it tastes terrible. You can get it from traders, or craft it after researching packaged survival meals.
Calorie Mate, healthy, but rare, and expensive. You can get it from traders.
Instant noodles, a new luxury food. You can get it from traders, and boil it to make it even tastier. However, it's not very nutritious.
Mate, a popular South American drink. You can brew it yourself from Herbal Medicine, and Psychoid Leaves, after researching psychoid brewing.

A new consumable item:
A magazine! It fulfills recreation, and can be bought from pirate merchants.

Apparel Includes:
Three different styles of eyepatches
A bandana
And the legendary crocodile cap!

Buildings Include:
A cardboard box to use as decoration.

Two new hair styles, "Plissken", and the "Ripper Cut".

Animals Include...?
There's a very rare animal that has a very rare chance to spawn in the tropical forest, and tropical swamp.
It's purported to taste delicious, and is very intelligent.
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If you find any bugs, or compatability errors, please don't hesitate to leave a comment!
Balance patches, and perhaps more items will come in the future. But for now, please enjoy my mod!
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Special Thanks!
I'd like to thank my friend Foodie, for testing, and help with balance changes.
And my friends Romero and Zombie for giving feedback on the graphics, and helping me improve them!
13 Comments
Zaljerem Mar 15, 2022 @ 7:05am 
1.3 update: https://steamcommunity.com/sharedfiles/filedetails/?id=2779413411 ... includes fix for eyepatches, they're eye layer now so can be worn with hats/helmets.
Frank Glass Mar 7, 2021 @ 6:01am 
I can't wear helmets with the eyepatches?
NerdCuddles Mar 9, 2020 @ 7:27pm 
Installing for the eyepatches
Charles Redd Mar 3, 2020 @ 12:26pm 
Didn't even realize survival meal research lets me make rations! This is good.
Charles Redd Mar 3, 2020 @ 9:57am 
:Quiet::metal_gear::VSnake:
BOT Ghostie  [author] Mar 3, 2020 @ 1:22am 
Wow thank you! :D: Perhaps I will make Venom's hairstyle when I update to 1.1 I have been meaning to add some more stuff to this, like Greyfox's armor, but making clothes is sooo tiresome haha. :VSnake: And I will think about adding in a crafting table for the items. I never bothered to make them craftable because it didn't really make sense, but maybe I can come up with something!
Charles Redd Mar 2, 2020 @ 11:52pm 
I must say this mod is severely underrated and I hate that it doesn't even have a star rating in the workshop. My only gripe is that the hairstyles added look kinda bad in-game, where they appear far too big for the models(I am however using the facial stuffs mod, so the more sleek face shapes might be the main issue for this.). The eyepatches are perfect as I'm currently playing using a pawn that's built to resemble Venom, and the eyepatch really added that extra bit I needed. My main question is; could you be bothered to add a ponytail hairstyle based on Venom's ponytail? Not too long and little tufts coming out the front, along with the shrapnel horn protruding out his forehead. Another request, maybe add some sort of dehydrating cooking table/machine where you can produce the noodles, calorie mate, and ration? Unless they're tradeables only intentionally to stop you from hoarding them. Anyways, great mod and thanks for all the work you did in making it a reality!
Rocky Bukkake Jul 14, 2019 @ 2:52pm 
eye patches= NUT
Farsight Jul 14, 2019 @ 1:06pm 
endorse only for the mate lol is from my country so mate for everybody and it can be considere a energy drink if you want
sleepingpiranha Jul 12, 2019 @ 2:56pm 
the box, the most over powered stealth system