Cities: Skylines

Cities: Skylines

425 ratings
SoCal Laguna Homes
   
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File Size
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43.275 MB
Jul 4, 2019 @ 12:25pm
1 Change Note ( view )

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SoCal Laguna Homes

Description
This is a pack of hillside houses based on those in Laguna Beach, California. These are Rico assets that are made to sit on relatively steep terrain with their entrances being on the top floor.

There are seven base models with a secondary mirrored and slightly altered version of each, making it in total 14 buildings. They all have custom lods, though they are a bit on the heavier side due to rather complex geometry. All houses share the same texture. Stats in detail further down.

In game they are level 5 low residentials with the Rico mod, without they are only unique buildings.

Please subscribe to the following prop collection to get the best result:
https://steamcommunity.com/sharedfiles/filedetails/?id=1728283059

These were made with Pres's Calavera Beach in mind, do check that series out!
https://www.youtube.com/playlist?list=PL9sTRDP-J4kCc1A1vQWjsMYGg7S79CBxE

Also, watch me use these houses in my Emory Hills series!
https://youtu.be/ik2BZIIKQJc?t=1109

Also get the SoCal Slope Houses to go with these:
https://steamcommunity.com/sharedfiles/filedetails/?id=1791882444

Some notes on placement!
These are not the easiest assets to use if you don't want terrain issues and world holes. You will need to work with the terrain you place these on if you want a perfect result. They do give a quite good and quick result as well if you don't look to close.
These are made to sit on steep terrain and therefore don't conform the terrain.
Also note that placing these you will not see the building. The reason for this is that the main building is actually a submesh to avoid specularity issues below ground level. This also makes placing props on them in the editor hard because the real building is just a small invisible triangle in the middle of the asset.

Tris:
SoCal Laguna Home 1 1931 (554)
SoCal Laguna Home 1B 1885 (552)
SoCal Laguna Home 2 2516 (586)
SoCal Laguna Home 2B 2516 (586)
SoCal Laguna Home 3 1783 (403)
SoCal Laguna Home 3B 1783 (403)
SoCal Laguna Home 4 1616 (277)
SoCal Laguna Home 4B 1741 (275)
SoCal Laguna Home 5 1239 (199)
SoCal Laguna Home 5B 1239 (199)
SoCal Laguna Home 6 1833 (250)
SoCal Laguna Home 6B 1833 (250)
SoCal Laguna Home 7 1388 (298)
SoCal Laguna Home 7B 1388 (298)

Textures:
d,c,s,i,n 1024x1024 (128x128)

If you don't use the Ploppable RICO mod, these will just be unique with no functionality.

Do note that the screenshots use Springwood theme, daylight classic, relight and relight-average lut. They might look different in your setup.
45 Comments
milebelieve Sep 6, 2023 @ 6:32pm 
Hey there, same problemas happening on here, just suscribed to it, and on my Loading Screen Mod report, it said that these failed. It was due to the invalid LOD texture size that kept messing around with vanilla housing and else. This is really nice, i'd really like it to be fixed! Up to you.
arabel May 14, 2023 @ 7:28am 
BEST EVER
The_Shogun Feb 26, 2023 @ 3:29pm 
Are these available as a district style?
matthew07 Jul 14, 2022 @ 6:31am 
Seriously though these are among the best assets available on the WS and it would be a shame to lose them
matthew07 Jul 14, 2022 @ 6:30am 
Same issue here, but seems like only recently. A real shame because the invalid LOD texture size is messing up other building's LOD's as well. Would be amazing if you could fix Leeijo (and release the dingbats while you're at it? LOL)
AusKirgan Oct 1, 2021 @ 12:21am 
@BlitzOrange I have the same issue, @Leeijo any thoughts?
BlitzOrange Jun 5, 2021 @ 12:03pm 
Hi, my Load screen mod is reporting "Invalid LOD texture" on all assets.
matthew07 May 26, 2021 @ 1:57am 
I love these! One question though, do cims park their cars or is that disabled?
MatteCosta Feb 12, 2021 @ 8:29am 
Thank you!
A Guy Called Pi Jan 31, 2021 @ 3:30pm 
Hi! The creator of Boroughsburg, probably the most ambitious world mod for The Sims 3 in years, asked me to ask you whether you'd be willing to let him use some of your building models? Feindbild's New York style buildings ended up being a big game changer for our community. He linked me this upload and asked if you'd consider it. If so I think they'd look fantastic, there's a bunch of good content creators for the game but custom building assets are still largely unexplored. Let me know if you're interested!