Arma 3
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JNS Jungle Flats
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
16.197 MB
Jul 2, 2019 @ 4:07am
1 Change Note ( view )

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JNS Jungle Flats

Description
this is a HUGE flat terrain with a jungle Grass ground cover usefull for custom mission/terrain planning
28 Comments
Jones.S [48MI]  [author] Mar 30, 2022 @ 12:36pm 
@XallZall
I use PBO project from Mikero it Packs the HPP files into Main config on pack so i do Recomend Seprate Files
XallZall Mar 29, 2022 @ 2:02pm 
@Jones.S [48MI]

Thanks man, I got it!
I used the PBO Manager to get a hold of your config.cpp I see why I was unable to find the plants that were used before.

I have used a different method of including the cfgSurfaces.hpp, and Clutter.hpp, you had them all just in the config.cpp I didnt even know that this was a viable way to go about it.

You method is way better, considering how path sensitive things are.

Sweet, now I can build a jungle with a similar ground texture and plants.

If I do end up uploading the map/mission, something I never do generally, but in case I do, I will credit you since its really based of your work here.

Thanks again Jones, you have no idea how much trouble you sparred me.
I wish you a good day, or evening and thanks again :)
Jones.S [48MI]  [author] Mar 29, 2022 @ 1:19pm 
@XallZall
"P:\a3\Map_Tanoabuka\config.cpp"
Line 2310 class clutter
line 3232 class GdtGrassTall: Default
I think i used default Tanoa Groups they can be Found in that file at those Lines
if you need anymore help i have a discord here
https://discord.gg/T6gHvxSt
XallZall Mar 29, 2022 @ 8:49am 
@Jones.S [48MI]
I managed to get the ground texture.
But am having a difficult time finding the plants you used.

Do you happen to remember the Grass / Plants that you used and their probability to spawn?

An example of what I mean is stuff like this (in the cfgCutter)

a3\plants_f\clutter\c_GrassTall.p3d
XallZall Mar 29, 2022 @ 8:34am 
Thanks a million Jones!
I really was not expecting an answer or that you remembered so this really made my day. :)

:praisesun:
Jones.S [48MI]  [author] Mar 29, 2022 @ 3:27am 
@XallZall all clutter and textures are from APEX files them self
a3\Map_Data_Exp
XallZall Mar 28, 2022 @ 9:42pm 
Hey Jones, loving the map, I have a question, what did you use to create the clutter?
And the ground texture? Would love to recreate it in a map I am working on myself.
The ground is very well made for such jungle settings.
dare@devil Sep 24, 2021 @ 3:36pm 
there is no grass anymore
Schraxt May 29, 2021 @ 2:15am 
Could you make a version of this with just the livonia ground texture and without jungle plants? I think this could be something really helpful for various reasons.
Predator14 May 11, 2021 @ 7:46am 
The distance of the grass is not high enough even when one and in ulter, watch to increase it