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The thing in the crafting station is a blueprint (primalitem). The blueprint is regular the item (In ARK exists items, that have an other blueprint and give as result additional an item - Dungbeetle with fertilizer as examle).
You can have blueprints that need engrams and you can have blueprints that don't need a engram. This can be set in the blueprint.
Example: You can cook soups in the cooking pot without learning the recipes (The recipes are blueprints and are hidden in default). But if you want to craft the cooking pot, you need at first the engram for the cooking pot ;)
With best regards,
Maja/Exyla
you can set the following line into the game.ini to hide the engram of it.
If the engram is hidden, nobody can craft and learn it. Placed structures need to be destroyed, if you don't want, that nobody use them.
Example:
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TekFertileImpulseGenerator_C",EngramHidden=true)
With best regards,
Maja/Exyla
is it possible to remove the Tek Fertile Impule Generator through an ini?