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[BLOODBORNE] Lady Maria Of The Astral Clocktower
   
Díjazás
Kedvenc
Kedvenc
Törlés
Model
Models: Character
Címkék: SFM
Fájlméret:
Közzétéve:
Frissítve:
26.806 MB
2019. jún. 25., 8:04
2019. jún. 30., 0:13
4 változásjegyzék ( megnézés )

Feliratkozás a letöltéshez
[BLOODBORNE] Lady Maria Of The Astral Clocktower

Leírás
Update_V1.2: fixed issues with the skirt and re-worked the skeletion so that the skirt is connected to the bone "bip_spine_0" instead of the pelvis.

Update_V1.1: Fixed some weighting issues on the feat

"A corpse... should be left well alone."

Lady Maria Of the Astral Clocktower from the PS4 action RPG bloodborne.

Features:

Two Bodygroups for the hair, one for use with the hat, one for without.
Includes 3 versions of Marias' Rakuyo, one for the combined version, two for the separated.
Includes Marias' Evelyn pistol.

Issues:
the hair is eh. may go back and re-do it later.

Notes:
Maria Model and Hair are separate models, lock and then zero to attach.

Credits:

Bloodborne by FromSoftware and sony
extracted by TokomiFuko on deviant art
model by me.

Includes:
Yeetdab\Props\Bloodborne\Firearms\evelyn.mdl
Yeetdab\Props\Bloodborne\Trick Weapons\rakuyo.mdl
Yeetdab\Props\Bloodborne\Trick Weapons\rakuyo knife.mdl
Yeetdab\Props\Bloodborne\Trick Weapons\rakuyo sword.mdl
Yeetdab\characters\bloodborne\Hunters\LadyMaria\ladymaria.mdl
Yeetdab\characters\bloodborne\Hunters\LadyMaria\mariahair.mdl

Includes:
Yeetdab\characters\bloodborne\Hunters\LadyMaria\ladymaria.mdl
Yeetdab\characters\bloodborne\Hunters\LadyMaria\mariahair.mdl
Yeetdab\Props\Bloodborne\Trick Weapons\rakuyo.mdl
Yeetdab\Props\Bloodborne\Trick Weapons\rakuyo knife.mdl
Yeetdab\Props\Bloodborne\Trick Weapons\rakuyo sword.mdl
Yeetdab\Props\Bloodborne\Firearms\evelyn.mdl
14 megjegyzés
Knight Of Embers 2023. márc. 22., 19:56 
i really wanted to use this model but the texture of the right arma stretches the fingers on the right hand, if you lower her head her curls disapear...damn..
Machina13 2019. jún. 30., 13:28 
nice
Foxfisher159 2019. jún. 27., 16:49 
Alright, thank you.
Meru The Succubus  [készítő] 2019. jún. 27., 5:15 
@foxfisher159 that isn't blender implicit. That's just how the skeleton is constructed. That said I will set about fixing it ASAP
Foxfisher159 2019. jún. 26., 16:45 
My issue is that if I move parts of the body like the pelvis, the model starts stretching because of the bone.
Meru The Succubus  [készítő] 2019. jún. 25., 23:29 
@skelly thats actually (semi) intentional. use the hip bone if you want to move the whole model. @foxfisher the best advice I can give is to not mess with it. just dont touch the blender implicit bone any you should be fine.
Foxfisher159 2019. jún. 25., 20:31 
I'm having an issue with the bone labelled "blender_implicit" where several parts of the model glitch out in a sense, stretching and not moving. I will be happy to provide screenshots if needed.
Fullcaber 2019. jún. 25., 18:20 
what about the one with a big axe and while cloak :0 that weird eldrich guy i forget these names of enemeis since i havent touched bloodborne in so long
Meru The Succubus  [készítő] 2019. jún. 25., 13:41 
@skelly do you mind providing pictures? I cant really tell what the problem is.