Team Fortress 2

Team Fortress 2

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cp_grassflats
   
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Game Mode: Control Point
File Size
Posted
Updated
1.471 MB
Jun 24, 2019 @ 12:11pm
Oct 24, 2019 @ 3:57pm
3 Change Notes ( view )

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cp_grassflats

Description
My newest map, really liked making it

Map is now 5cp I guess.

i really dislike those ramps. >:(

Thanks for 50 visits & 17 subs on last one considering i dont make stuff much

better icon still coming soon
5 Comments
wearing my jorts backwar  [author] Dec 8, 2019 @ 7:07pm 
Sadly, I'm probably going to have to stop working on this map. Recently my map was deleted from the public computer i worked on it from, so it'd take a lot of work to get back to where I was. I have an older version, but i don't really want to do all this work. Thanks for the increrible support on this map. 100 views from some random dude on the workshop. Rest in Peace my map files
wearing my jorts backwar  [author] Oct 24, 2019 @ 3:28pm 
thanks for the feedback, and while not hinted at, there's a small tube that allows you to escape the water, the platform was for added mobility around the corner

The ramps are an easy fix, the problem is any wall steeper than 45 degrees can only be surfed on, so it's unwalkable and that fix is easy.

the other problems i'm wanting to fiz but haven't been mapping for quite a while but i will work on it next time I can.

If you're a mapper, i wouldn't mind sending you the files required to edit the map, but be careful of the brush limit. I've hit that wall a couple times.

thanks for the feedback, i'm just kind of suprised considering this is my first non-joke map.

I'll try to update soon but i'm using linux so i can't actually use the hammer editor from home, that's why i don't make many good maps, i don't usually have much time to adjust everything.
CurseOfCrits Jul 8, 2019 @ 11:32pm 
For the most part this is a pretty good map but it does have its problems.

You can not escape the water unless you really try, which is really annoying and most of the time you have to kill bind. I'd suggest that you raise the water level and also lower the platform which is meant for escaping the water.

The second last point is to steep which is also pretty annoying to escape, even as a class with high movement. It Is also wayyy to easy to bomb with stickies and rockets. I'd recommend raising up the point so it is travers-able and giving more cover for defenders so they aren't destroyed by spam.

The second last and final point is way to sniper friendly, which is pretty annoying for attackers. I'd recommend adding more small buildings between the final and second last point.

these aren't all of the problems but I'd like to keep it short.
wearing my jorts backwar  [author] Jun 27, 2019 @ 4:46pm 
👍
kina Jun 25, 2019 @ 9:17am 
cool idea