Dota 2
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Dota 2 Starter Guide for LoL players
By trump = based & gigachad
In this guide i will teach you how to start at DotA 2 as a LoL Player. I will show you the differences between the two MOBAs, as well as showing some heroes that are good to start with. Also, i will tell you which items are important to know.

If u have suggestions or comments, post then below or on my Facebook [www.facebook.com] or on my Twitter .
   
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Introduction
League of Legends and DotA 2 are two of the most played MOBA games today. Both games have a lot of things in common, like the 3-lane map and the concept of farming by lasthitting creeps/minions. I have played both games, DotA 2 for 4 years and LoL for 3 years. In my opinion, both games are very fun to play and have pros and cons. In this guide i want to help players from League of Legends to transition into DotA 2. I will use the knowledge i have of both games to make this guide as clear as possible.
Overall Differences
  • In DotA 2 a system of attributes is used. There are 3 attributes; Strength, Agility and Intelligence.
    These attributes improve your HP and Mana Pool, your Health and Mana Regen, Armor and Attack Speed. Every Hero has a main attribute, and this main attribute also improves your damage.
  • In League of Legends you typically play a game with a Support, a Carry, a Top Laner, a Jungler and a Mid Laner. In DotA 2 a team consists of 2 Supports (one of them gets utility items and the other buys wards, mek and team supporting items), a Carry, an Offlaner (similiar to Top Laner) and a Mid Laner. (Of course, you can opt to replace the second support with a Jungler)
  • In League of Legends Mid Laners and Junglers gank the other lanes in order to build an advantage in gold and experience. In DotA 2 Mid Laners stay in lane, so they can farm. If a fight breaks out in another lane, the Midlaner uses a TP scroll to join the battle. Also, in DotA 2 you don't often see a Jungler. In most cases heroes who are played as Junglers are more effective when they are put in lane, because then they don't weaken your team's lanes. Offlaners and Supports gank in DotA 2, because they have very strong CC or high damage spells in the early game.
  • Mana Costs and Cooldowns are (a lot) higher in DotA 2. Also, in DotA 2 there are less skillshot abilities. Don't spam your abilities in early game, and use your abilities judiciously.
  • There are two Rune Spots, where Runes spawn every 2 minutes. There are 6 Runes; Bounty, Regeneration, Invisibility, Double Damage, Illusion and Haste. One of the 2 runes that spawn will always be a Bounty Rune.
  • There are no Runes, Masteries and Summoner Spells. This means that a level 1 account is on a raw level equal to a level 276 account.
  • There is no Ability Power. Instead, there is Spell Damage Amplification, which amplifies the base damage of abilities by a certain percentage. However, this percentage scales of your Intelligence and most of the time it isn't very impactful. This means that heroes who rely on their abilities to deal damage, will usually fall off in Late Game. However, in DotA 2 you can buy an Aghanim's Scepter to improve the ultimates of certain heroes, or buy an Octarine Core to lower your cooldowns.
  • There are a lot more abilities that grant Crowd Control. Be careful when you gank an enemy and you don't know his/her skillset.
  • Not only do more items in DotA have an active ability, they are also more powerful and more impactful than in LoL. For example well-timed BKBs or Mekansm activations can completely turn the tides of a teamfight or gank. Be aware of items with powerful actives that the enemy has.
  • Towers are less powerful. Not only do they deal less damage compared to their LoL counterpart, it is also possible to drop tower aggro by right-clicking an allied creep or hero. However, towers are very valuable in DotA 2. They provide a lot of map control and grant more gold.
  • You can buy items when you are not in the base. Couriers are used to deliver the items you bought when you were not in the base.
  • In DotA 2 there are 6 shops; 1 shop in both bases, 1 Sideshop in the Bot Lane and one in the Top Lane and 2 Secret Shops.
  • In DotA 2 you get almost twice the gold from a creep lasthit. Items in DotA 2 are a lot more expensive than in League Of Legends.
  • You lose gold when you die. Also, you'll get less gold from kills. However, f you kill someone who is on a (large) killing spree, you'll earn a lot more gold.
  • You have a base Magic Resistance of 25%. Also, there are only two items that grant bonus Magic Resistance, The Cloak and Hood of Defiance. The Magic Resistance from these items don't stack.
  • There is no Armor and Magic Penetration. Instead, there are items that decrease the enemies armor, like Assault Cuirass, or increase the magic damage dealt to the target like Veil of Discord.
  • More heroes have pets (like Annie's Tibbers and Malzahar's Voidlings). Also, micromanagement is more important in DotA 2. Some heroes even have micromanagement as a core part of their skillset, like Lone Druid and Meepo.
  • All heroes have mana. There are no heroes who use stuff like Ferocity or Energy. There are some heroes who use HP for most abilities, like Huskar and Phoenix, but they still use some mana.
  • There are no jungle buffs (red, blue, baron, dragon). Also, jungle monster have their own abilities. These abilities can be used by heroes who can control neutral creeps, like Chen and Enchantress.
  • There is only one boss monster; Roshan. This is the counterpart of Baron Nashor. Roshan is a lot weaker than Baron; certain heroes can solo him at level 7. A few team compositions can even kill him at level 1. Killing Roshan grants an Aegis of the Immortal instead of a buff. This Aegis revives the holder when he dies within 5 seconds at the location of death.
    Every Roshan kill after the third will also grant Cheese, which restores a lot of mana and health instantly when used.
  • There is a feature called BuyBack. This allows dead players to revive instantly at their base, at the price of their gold. Buyback has a long 7-minute cooldown, so wasting it can be gamebreaking.
  • You can't Recall to your base. You use TP Scrolls instead. These can be used to teleport to an allied structure.
  • Magic Immunity is very important. It works smiliar to Morgana's Black Shield; it makes you invurnerable to enemy crowd control and prevents enemies from using abilities on you.
  • Turn Rates exist in DotA, meaning that you can't instantly change directions like in LoL. Each hero has a different turn rate (except Io, who has no turn rate).
  • There are several abilities with a cancellable cast animation, which means that if you press Stop while in the animation, you cancel the spell without penalty. This can be used to bait protection spells (like phase shift or spiked carapace. Examples of abilities that have these cancellable cst animations are Pudge's Meat Hook and Sniper's Assassinate.
Map Differences

  • In DotA 2 the map is less symmetrically than in League of Legends. This means that some tricks, like cliff farming or jungling for certain heroes, are only possible for one side.
  • In the Safelane creeps start fighting closer to your tower. Also, you can pull the creeps to your tower in the Safelane. This makes the Safelane perfect for Carries who want to farm easily.
  • In the Offlane creeps start fighting closer to the enemy's tower. This means that you'll be putting yourself in danger when you're farming. Also, the enemy can pull their creeps to their tower to force you to farm under their tower.
  • In DotA 2 the map is a lot bigger. The jungle is also larger, and contains tougher creeps. There are also two Ancient Creep camps on the map. These Ancients are very strong creeps, who are immune to most abilities.
  • In DotA 2 there is no brush. This means that ganking isn't that easy in DotA 2 as it is in League of Legends.
  • In DotA 2, all tier 2,3 and 4 towers + Barracks have Backdoor Protection. When no enemy creeps are nearby, buildings that are attacked take reduced damage and get a massive regen. This makes backdooring in DotA 2 very hard.
  • In DotA 2 there is a day-night cycle. When it's night, you'll have reduced vision. Certain Heroes have bonus vision range at night or even increased movement and attack speed (Night Stalker).
Damage Types
In DotA 2 abilities can deal 3 types of damage; Physical, Magical and Pure.
Autoattacks deal physical damage, similiar to autoattacks in LoL.

Physical
Physical Damage is reduced by Armor and can be evaded by becoming Ethereal or by having Evasion. However, abilities that deal physical damage CANNOT be evaded by possesing Evasion.
Examples of abilities that deal physical damage are Death Prophet's Excorsim and Juggernaut's Omnislash.

Magical
Magical Damage is reduced by Magic Resistance and CANNOT be evaded by possesing Evasion.
Magical Damage can however be blocked by BKB, Fate's Edict, Pipe of Insight and some other things. Example of abilities that deal magical damage are Lion's Finger of Death and Skywrath Mage's Mystic Flare.

Pure
Pure Damage isn't reduced by armor and magic resistance, which means that it will always deal the amount stated in the tooltip. Pure Damage can be blocked by using Fate's Edict or reduced by Dispersion. Example of abilities that deal pure damage are Lina's Upgraded Laguna Blade and Omniknight's Purification.
DotA 2-only Stuff
Reliable and Unreliable Gold
In DotA 2 you have reliable and unreliable gold. Unreliable gold includes gold you earned by lasthitting creeps and jungle monsters. A portion of your unreliable gold will be lost upon death. Reliable gold is earned by killing enemies, tower, roshan or by using Hand of Midas on creeps.

Denying
In DotA 2 you can deny creeps, towers and allies. Denying means lasthitting said target yourself, so the enemy gets no gold and less experience. Denying your own creeps pushes the lane towards your tower, allowing you to farm safely. Also, the enemy will get less gold and experience so you will have an advantage over them.

Towers, Rax and allied creeps can be denied if their health gets below a certain percentage. Creeps can be denied if they have 50% HP or less. Towers and Rax can be denied if they have 10% or less HP. Allied heroes can be denied if their HP drops below 25% AND they have a certain spell debuff on them (Doom's Doom for example). Also, some heroes have the ability to deny allies or themselves by using spells.

Buyback
In DotA 2 there is a feature called Buyback. This feature allows you to immediately revive at your team's fountain. If you bought back, you can't use this feature again for a long time. Also, you won't be able to earn unreliable gold for the time you were originally dead. (This means that if you were dead for 60 seconds, and you bought back immediately, you can't earn unreliable gold for 60 seconds)

Runes
In DotA 2 there are so called runes. These runes spawn in the top and bottom river every two minutes. There are 7 runes; Arcane, Regeneration, Bounty, Illusion, Haste, Double Damage and Invisibility.
  • Arcane grants you a reduction on the cooldowns of your abilities and also lowers the mana costs of your abilities for the duration of the rune buff.
  • Regeneration restores your health and mana.
  • Bounty grants experience and gold.
  • Illusion gives you two illusions of your main hero that deal less damage and receive more damage.
  • Haste temporarily grants max movement speed (522) and makes you immune to slows.
  • Double Damage temporarily doubles your attack damage.
  • Invisibility temporarily makes your hero invisible after a small fade time.

These runes help you to gank enemies, recover or farm. Picking up a rune also grants 3 Bottle charges if you have a Bottle. A Bottle allows you to store the rune, so you can use it later (up to 2 minutes after pickup). If a rune is not picked up before the next 2 minute mark, it will be replaced by the new one.

Hero Builds
Luckily for new players, there is an in-game Hero Build system. These Builds tell you what items to buy, and which skill to level. If you select a Hero Build, it highlights the skill you need to level when you level up. Also it will show a list of items you need to buy, similiar to Item Sets.

Ultimate Upgrades
By purchasing an Aghanim's Scepter on certain heroes, you can boost the power of your ultimate ability (or basic abilities on some heroes. On a small pool of heroes it even adds a completely new ability!) . These boosts can be lowered cooldowns and mana costs, increased damage and cast range or additional effects. Not every hero has an upgrade, and not every upgrade is very useful.

All Heroes are available for free
Unlike League of Legends, in DotA 2 all heroes are available from the start. Free, no cost. ;)

Creep pulling and stacking
In DotA 2 you can pull Neutrals to your creep wave in the Safelane. This means that the creeps will be fighting the Neutrals instead of walking down the lane. Because of this, the enemy creeps walk closer towards your tower, which makes farming safer.

When you attack a Neutral Camp, and lure them out of the camp area slightly before the 53-57 second mark, a new camp spawns. Keep in mind that there need to be no units in the camps spawn box for this to work (holding alt will show you the camps spawn box). This means that you have 2 monster camps in one camp. Using this method allows you to stack a lot of Neutral creeps. You can then kill this mega stacked camp to earn fast gold and experience.

Courier
In DotA 2, you don't have to be at your base to buy items. When you buy items while away from your base, you can send a courier to deliver the items. This courier can be upgraded to ignore terrain. A courier can be killed by enemies.
Gamemodes and Maps
Gamemodes
In DotA 2 there are four standard gamemodes that have different gameplay. These gamemodes are Ability Draft, 1v1 Mid, All Random DeathMatch and the standard 5v5. Additionally, there are 8 that alter how players pick their heroes.

All Pick

All Pick is very similiar to Blind Pick, but unlike Blind Pick, you can see which heroes the enemy picks.

Single Draft
Single Draft randomly picks a Strength Hero, an Agility Hero and Intelligence hero for all players. The players can choose then pick one of the three heroes to play with.

Random Draft

Players pick heroes in turns from a randomed Hero pool of 24 heroes.

Captain's Mode

Captain's Mode is similiar to Draft Pick, but there are some differences. Each team can ban 5 heroes instead of 3. Unlike Draft Pick, both teams ban 2 heroes, then pick 2 heroes, then ban 2 heroes, then ban pick 2 heroes, then ban 1 hero, then pick the last hero. This means that you don't have to wait with picking untill all bans have been used.

Captain's Draft

Captain's Draft works similiar to Captain's Mode, but with some small differences.
The hero pool to pick and ban from includes 24 random heroes, 9 Strength, 9 Agility, 9 Intelligence. Also, you only have 3 bans per team.

Least Played

Least Played works just like All Pick, but it disables the ability to pick the player's 40 Most Played heroes.

Ability Draft
Ability Draft gives all players a random hero. Each player's abilities are put into a pool. Players then take turns to select abilities for their hero. A player can select 3 basic abilities and 1 Ultimate.

1v1 Solo Mid
2 Players face eachother in a Mid Only game with special conditions. First player to destroy a tower or make 2 kills wins.

All Random DeathMatch
All Random DeathMatch has some similarities with ARAM. All players are given a random hero. When a player dies, he will get a new random hero when he respawns. All of the previous hero's gold, items and levels are kept for the new hero. Each team has 40 'lives', and every death consumes one life. The team that runs out of 'lives' or has their Ancient destroyed loses.

Event Gamemodes
Just like League of Legends, DotA 2 has some event gamemodes. These gamemodes are temporary playable. Big Events like Christmas, New Bloom and Halloween often have their own temporary gamemode.

Maps
Unlike League of Legends, DotA 2 only has one map. :(
Ranked System
League of Legends has a ranked system with leagues and divisions. There are 7 leagues; Bronze, Silver, Gold, Platinum, Diamond, Master and Challenger. These leagues have 5 divisions each; I, II, III, IV and V. After your provisional matches, you are put in a league and division. After you got seeded, you can play Ranked Games to climb and earn League Points. When you reach 100 League Points, you will play Promotion Matches. If you win 2 out of 3, you will be promoted to the next division. When you're in division I, you'll have to win 3 out of 5. If you manage to do so, you will be promoted to the next league.

In DotA 2, we also work with 10 calibration matches. After these matches, you'll be granted a Ranked MMR. This is basically a number; 1601 MMR for example. When you win a Ranked Game, you'll be granted around 25 MMR. If you lose a Ranked Game, you'll lose 25 MMR. A simple Ranked System, but it is sufficient. Here is a list of MMR compared to Leagues.
  • 0-2000 MMR = Bronze
  • 2000-3500 MMR = Silver
  • 3500-4500 MMR = Gold
  • 4500-5500 = Platinum
  • 5500-6500 = Diamond
  • 6500-7500 = Master
  • 7500+ = Challenger
Good Heroes to start with
Drow Ranger
Drow Ranger is a more simple and more powerful version of Ashe. She has less Crowd Control and magical damage than Ashe, but she makes up for that by having a lot of attack speed and damage. She also has a knockback that also silences targets. Both archers have a Frost Arrows ability, adding a slow to their autoattacks.

Axe
Axe has an AoE Rammus Taunt, and the same executing move as Darius. Culling Blade, Axe's ultimate, deals a flat amount of damage to the target. However, if the target is below a certain threshold, the target will be executed immediately. If you kill someone in this way, Culling Blade doesn't go on cooldown. He clears the jungle pretty easily and has very strong ganks thanks to his Blink Dagger+Berserker's Call.

Lina
Lina is a powerful caster who can be used as a Midlaner or a Support, similair to Zyra. She has good waveclear and poke, as well as very high burst. On top of that she has a powerful AoE stun. She plays similair to Veigar, in the sense that you want to combo and instagib important enemy targets using your WQR combo. She is also is pretty easy to play; she has only 3 active abilities and her skillshots have big hitboxes.

Juggernaut
Juggernaut has a very powerful ultimate that is very similiar to the old Fiora's Blade Waltz. He becomes untargetable and deals a lot of damage to enemies caught by it. Unfortunately, this is the only similarity Juggernaut has with LoL champions. He is an easy hero to play and he also has a very versatile kit, having built-in crit chance, an AoE healing ward and built-in Magical Immunity with his Blade Fury.

Sniper
Sniper has some similarities with Caitlyn. They both have a long autoattack range, and they have a similiar ultimate. The difference between the two ultimates is the cooldown, and the fact that enemies can't intercept the bullet from Sniper's ult. Also, Sniper doesn't have a positioning skill and traps. He does have the ability to create zones that slow and deal damage to enemies from afar, making him excellent at sieging and countering sieges.

Riki
Riki has a passive similiar to Evelynn's Shadow Walk. Riki is permanently invisible, only to be revealed when he autoattacks a target. He can cast abilities and use items while invisible, and doing so won't reveal him. His passive also makes him deal bonus damage when he attacks an enemy from behind, similair to Shaco's Backstab passive.
Riki also has Smoke Screen, a powerful AoE Silence that also gives enemies ij it a chance to miss their autoattacks, and Blink Strike, a blink that can be used on enemies to chase them or on allies to escape. His ultimate is very strong in teamfights, because not only does it deal damage to everyone in the AoE, it also makes Riki untargetable.

Lycan
Lycan has an ultimate similiar to Master Yi's Highlander. It grants him and his pets max movement speed and grants him a chance to Critical Strike on his autoattack. Lycan's Howl is similiar to Warwick's Hunter's Call, granting him and his allies temporary bonus damage.


Lich
Lich has an ultimate similiar to Brand's Pyroclasm. Chain Frost, Lich's ultimate, deals damage and slows enemies hit. It bounces up to ten times (infinite with Aghanim's Scepter) between enemies in the AoE. He can also deny his own creep and restore his mana by doing so, which is very useful for new players.

Phantom Assassin
Phantom Assassin is a very easy and powerful carry. She has a nuke/slow that deal Pure Damage and costs little mana. She also has passive Evasion and the highest Critical Strike in the game. She also has a blink that works similiar to Katarina's Shunpo, Phantom Strike.
Important Items to know
Healing Salves and Clarity Potions
Those two replace the Health and Mana Potions from League. Unlike their LoL counterparts, the effects from the potion stop if you get hit by an enemy.

Town Portal Scroll
TP Scrolls replace the Teleport Summoner Spell and Recall feature. TP Scrolls have a 60 second cooldown and can be used to teleport to any allied structure.

Bottle
Bottle has 3 charges; each charge restores health and mana. Your charges are refilled when you enter your team's fountain, or when you pick up a rune from the river. An important thing to note is that picking up a rune while you have a Bottle doesn't activate the rune; it stores it in your Bottle. This allows you to activate the rune at will for 2 minutes after the rune was picked up.

Aether Lens
They both achieve a similar thing; they increase ranges. Aether Lens increases the cast ranges (and the length of the projectile if the ability is a linear target point/or unit target ability). This is important for certain heroes, either to increase the length of said projectiles (like Lion's Earth Spike or Pudge's Meat Hook) or to increase the range of an ability.

Dragon Lance
Dragon Lance increases the autoattack range of the holder. This is extremely important, as this makes kiting and harassing from range much easier. Some heroes, like Templar Assassin and Luna, have a terrible base attack range, so this item helps them to keep themselves from harm's way.

Black King Bar
Black King Bar is without a doubt the most important and well-known item in the game. It provides immunity against most abilities, allowing you to fight without worrying about the enemy's CC and Magical damage. It's duration and cooldown decrease every time you use it.

Mekanism
A Mekanism is similiar to a Locket of the Iron Solari. It grants nearby allies bonus armor, and it can be activated to boost the armor and restore the health of nearby allies.

Aghanim's Scepter
An Aghanim's Scepter improves the Ultimate Abilities (or basic abilities for a few heroes) of certain heroes. These 'Ultimate Upgrades' can mean lowered cooldowns and manacosts, increased damage and cast range or additional effects. NOT EVERY HERO HAS AN UPGRADE!!!

Refresher Orb
A Refresher Orb refreshes the cooldown of all your items and abilities. This can be gamebreaking, especially if you refresh a long cooldown teamfight ultimate, like Ravage or Black Hole.

Crystalys and Daedalus
The Crystalys and Daedalus are the only items in DotA 2 that grant Critical Strikes. Most DPS carries get this, but not everyone.

Maelstrom and Mjollnir
The DotA 2 counterparts of the Statikk Shiv. The biggest difference between these two items and the Shiv is that Maelstrom and Mjollnir have a chance to proc. You don't need to move in order to build charges for them to activate.

Blink Dagger
The Blink Dagger is one of the most well-known and populair items in DotA 2. It grants you the ability to 'Flash' with a 12-second cooldown. Also, the blink range of the Blink Dagger is much bigger than Flash's blink range.

Heart of Tarrasque
The Heart of Tarassque is the DotA 2 counterpart of the Warmog's Armor. It provides bonus health (and damage if you're a Strength Hero). Unlike the Warmog's Armor, it's regen passive is completely disabled when being attacked.

Gem of True Sight
The Gem of True Sight is basically a permanent Oracle's Elixir. However, you drop the item when you die. This means that enemies can pick it up and use it against you when you die.

Divine Rapier
This item is feared and loved by everyone. It is very well-known, and a very hyped item in pro games. It basically grants the holder 300 bonus attack damage, but this also puts the holder at risk. The Rapier works similiar to the Gem of True Sight; if you die, you drop it. That's the reason why this item is only picked up if you're losing. In that case, you have nothing to lose right? DON'T BUY THIS ITEM WHEN YOU ARE WINNING, OR YOU MAY THROW THE GAME!!!
Cosmetics
In League Of Legends you can buy Skins to customize your champion. You can also buy Ward Skins and Summoner Icons to customize your Ward and Profile Icon.

In DotA 2 you use items to customize your hero. Most items are part of a set. A set is equal to a skin. This means that we use skins, but these skins are separated into parts that you need to collect.

You can also customize the appearance of your Ward and Courier. Unlike League of Legends, in DotA 2 there are custom Announcers, HUD Skins, Loading Screens, Cursor packs, Visual Effects and even Music Packs. Some Sets also have custom animations for abilities or items. Some of the item Sets even provide custom Ability Icons!

In DotA 2, we use Steam Wallet Money to buy our items and sets. Also, you can buy items and sets on the Steam Community Market for a much lower price. You can buy certain item sets for €0,20!
Summary
The most important aspects of the game are listed below in a short TL;DR:
  • DotA has an Attribute system, consisting of Intelligence, Strength and Agility, which each grant bonusses to certain stats. There are also items that grant stats like Damage and Heaalth as normal.
  • There are no Runes, Masteries, Summoner Spells or other pre-game bonusses. However, all heroes are free from the beginning, compensating a bit for the lack of pre-game customization.
  • Items in DotA are more powerful and often have very strong active abilities.
  • There are no Lethality, Magic Penetration and Ability Power. Instead, there are items that have an active that allows you to deal more damage to opponents through their active abilities and items that grant Spell Damage Amplification, which increases the damage of your abilities by a small percentage.
  • There are no jungle buffs. The jungle in DotA is purely used for farming and influencing the lanes. You can 'stack' jungle camps by pulling the creeps out of the camp just before the 1-minute mark. Also, you can pull the jungle camp to your lane, so your creeps will follow and attack the neutral monsters instead of walking down the lane.
  • You can deny (and thus kill) your own creeps and structures. Doing so will grant the enemy team less gold and experience. Note that creeps and structures can only be denied when their HP is below a certain threshold.
  • In the river runes spawn every 2 minutes. These runes grant powerful buffs.
  • You can buy items while you are not in your base. You can then use the Courier to deliver these items to you.
Ending
I hope you can safely start at DotA 2 as a LoL Player. If you want some of my Hero Builds to use during your matches, you can click the link below to my Guides Section and subscribe to the builds you want to use.

My DotA2 Hero Builds

If you have suggestions or comments, feel free to post them in the comment section below. U can also add me if u want to conversate about this guide or other things.
23 Comments
Cev Nov 19, 2016 @ 2:08pm 
good guide mate, i approve as a dota player, and someone who has played league for 4-5 months. this helps you guys out a lot on a smooth transition
Crocodildo penisini Nov 19, 2016 @ 9:21am 
ЛОЛ ДЛЯ ПИДАРАВ КОКОКО
trump = based & gigachad  [author] Nov 18, 2016 @ 7:14am 
Good suggestion, i'll add a TL;DR when i get home :)
76561198104967224 Nov 18, 2016 @ 7:05am 
@blank. I was just pointing out usually no jungler thing. You are right. New player should not jungle. Even if he can jungle, he can learn lot more on lane. But there is always 2 solo laners and a jungle in most games now.

Btw. its good effort but i don't think anyone would be able to absorb all that information. Perhaps add a summary with only important things in it and some links to "new player friendly" guides.
trump = based & gigachad  [author] Nov 18, 2016 @ 7:00am 
and about LoL players not able to read. They are the best at spampressing buttons, which makes them good Viper players i guess.
trump = based & gigachad  [author] Nov 18, 2016 @ 6:58am 
about the jungler stuff. Most junglers are not that easy for new players (for example Legion feeding duel damage, Doom using ult on wrong people, Enigma, Enchantress and Chen for abvious reasons). Aside from that, having a jungler means you weaken your safelane, because they are now 1 carry and 1 support instead of the usual 1 carry 2 support (roaming support and a standard support or 2 aggresive/defensive supports). In my experience, people just lock in a jungler when their team wants them to play the second support.
Ouro Nov 18, 2016 @ 6:36am 
great guide.. but uhh sir.
we're talking about LoL players.. they quite literally cannot read.
good effort tho.
76561198104967224 Nov 18, 2016 @ 6:02am 
Not many junglers huh. I see a lc,axe,bs,doom etc etc every game. And mostly there are junglers for both teams.
trump = based & gigachad  [author] Nov 17, 2016 @ 1:21pm 
I mentioned it 'provides immunity against most abilities'
tertig Nov 17, 2016 @ 1:20pm 
Its got popular right now as we have flow of lol players, it would be nice to have some kind of guidance for them.